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1st Level Spells

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Bard Spells

Spell Name School Duration
Casting Time Components
Concentration? Ritual?
Animal Friendship Enchantment 24 hours 1 action V, S, M (a morsel of food)   *
Bane Enchantment Concentration, up to 1 minute 1 action V, S, M (a drop of blood) *  
Charm Person Enchantment 1 hour 1 action V, S    
Color Spray Illusion 1 round 1 action V, S, M (a pinch of powder or sand that is colored red, yellow, and blue)    
Command Enchantment 1 round 1 action V    
Comprehend Languages Divination 1 hour 1 action V, S, M (a pinch of soot and salt)   *
Cure Wounds Transmutation Instantaneous 1 action V, S    
Detect Magic Divination Concentration, up to 10 minutes 1 action V, S * *
Disguise Self Illusion 1 hour 1 action V, S    
Dissonant Whispers Enchantment Instantaneous 1 action V    
Earth Tremor Evocation Instantaneous 1 action V, S    
Faerie Fire Illusion Concentration, up to 1 minute 1 action V *  
Feather Fall Transmutation 1 minute 1 reaction, which you take when you or a creature within 20 meters of you falls V, M (a small feather or piece of down)    
Healing Word Evocation Instantaneous 1 bonus action V    
Heroism Enchantment Concentration, up to 1 minute 1 action V, S *  
Hideous Laughter Enchantment Concentration, up to 1 minute 1 action V, S, M (tiny tarts and a feather that is waved in the air) *  
Identify Divination Instantaneous 1 minute V, S, M (a white pearl worth at least 10000 wealth and an owl feather)   *
Illusory Script Illusion 10 days 1 minute S, M (A lead-based ink worth at least 1000 wealth, which the spell consumes)    
Longstrider Transmutation 1 hour 1 action V, S, M (a pinch of dirt)    
Silent Image Illusion Concentration, up to 10 minutes 1 action V, S, M (a bit of fleece) *  
Sleep Enchantment 1 minute 1 action V, S, M (a pinch of fine sand, rose petals, or a cricket)    
Speak with Animals Divination 10 minutes 1 action V, S   *
Thunderwave Evocation Instantaneous 1 action V, S    
Unseen Servant Conjuration 1 hour 1 action V, S, M (a piece of string and a bit of wood)   *

 

Cleric Spells

Spell Name School Duration
Casting Time Components
Concentration? Ritual?
Bane Enchantment Concentration, up to 1 minute 1 action V, S, M (a drop of blood) *  
Bless Enchantment Concentration, up to 1 minute 1 action V, S, M (a sprinkling of holy water) *  
Ceremony Evocation Instantaneous 1 hour V, S, M (At least 2500 wealth worth of powdered silver, which the spell consumes)   *
Command Enchantment 1 round 1 action V    
Create or Destroy Water Transmutation Instantaneous 1 action V, S, M (a drop of water if creating water or a few grains of sand if destroying it)    
Cure Wounds Transmutation Instantaneous 1 action V, S    
Detect Evil and Good Divination Concentration, up to 10 minutes 1 action V, S *  
Detect Magic Divination Concentration, up to 10 minutes 1 action V, S * *
Detect Poison and Disease Divination Concentration, up to 10 minutes 1 action V, S, M (a yew leaf) * *
Guiding Bolt Evocation 1 round 1 action V, S    
Healing Word Evocation Instantaneous 1 bonus action V    
Inflict Wounds Necromancy Instantaneous 1 action V, S    
Protection from Evil and Good Abjuration Concentration, up to 10 minutes 1 action V, S, M (2500 wealth worth of holy water or powdered silver and iron, which the spell consumes) *  
Purify Food and Drink Transmutation Instantaneous 1 action V, S    
Sanctuary Abjuration 1 minute 1 bonus action V, S, M (a small silver mirror)    
Shield of Faith Abjuration Concentration, up to 10 minutes 1 bonus action V, S, M (a small parchment with a bit of holy text written on it) *  

 

Druid Spells

Spell Name School Duration
Casting Time Components
Concentration? Ritual?
Absorb Elements Abjuration 1 round 1 reaction, which you take when you take acid, cold, fire, lightning, or thunder damage S    
Animal Friendship Enchantment 24 hours 1 action V, S, M (a morsel of food)   *
Beast Bond Divination Concentration, up to 10 minutes 1 action V, S, M (a bit of fur wrapped in cloth) *  
Charm Person Enchantment 1 hour 1 action V, S    
Create or Destroy Water Transmutation Instantaneous 1 action V, S, M (a drop of water if creating water or a few grains of sand if destroying it)    
Cure Wounds Transmutation Instantaneous 1 action V, S    
Detect Magic Divination Concentration, up to 10 minutes 1 action V, S * *
Detect Poison and Disease Divination Concentration, up to 10 minutes 1 action V, S, M (a yew leaf) * *
Earth Tremor Evocation Instantaneous 1 action V, S    
Entangle Conjuration Concentration, up to 1 minute 1 action V, S *  
Faerie Fire Illusion Concentration, up to 1 minute 1 action V *  
Fog Cloud Conjuration Concentration, up to 1 hour 1 action V, S *  
Goodberry Transmutation 24 hours 1 action V, S, M (a sprig of mistletoe, which the spell consumes)    
Healing Word Evocation Instantaneous 1 bonus action V    
Ice Knife Conjuration Instantaneous 1 action S, M (a drop of water or piece of ice)    
Jump Transmutation 1 minute 1 action V, S, M (a grasshopper’s hind leg)    
Longstrider Transmutation 1 hour 1 action V, S, M (a pinch of dirt)    
Protection from Evil and Good Abjuration Concentration, up to 10 minutes 1 action V, S, M (2500 wealth worth of holy water or powdered silver and iron, which the spell consumes) *  
Purify Food and Drink Transmutation Instantaneous 1 action V, S    
Snare Abjuration Until dispelled or triggered 1 minute V, S, M (10 meters of cord or rope, which is consumed by the spell)    
Speak with Animals Divination 10 minutes 1 action V, S   *
Thunderwave Evocation Instantaneous 1 action V, S    

 

Paladin Spells

Spell Name School Duration
Casting Time Components
Concentration?
Bless Enchantment Concentration, up to 1 minute 1 action V, S, M (a sprinkling of holy water) *
Ceremony Evocation Instantaneous 1 hour V, S, M (At least 2500 wealth worth of powdered silver, which the spell consumes)  
Compelled Duel Enchantment Concentration, up to 1 minute 1 bonus action V *
Cure Wounds Transmutation Instantaneous 1 action V, S  
Detect Evil and Good Divination Concentration, up to 10 minutes 1 action V, S *
Detect Magic Divination Concentration, up to 10 minutes 1 action V, S *
Detect Poison and Disease Divination Concentration, up to 10 minutes 1 action V, S, M (a yew leaf) *
Divine Favor Evocation Concentration, up to 1 minute 1 bonus action V, S *
Heroism Enchantment Concentration, up to 1 minute 1 action V, S *
Protection from Evil and Good Abjuration Concentration, up to 10 minutes 1 action V, S, M (2500 wealth worth of holy water or powdered silver and iron, which the spell consumes) *
Purify Food and Drink Transmutation Instantaneous 1 action V, S  
Searing Smite Evocation Concentration, up to 1 minute 1 bonus action V *
Shield of Faith Abjuration Concentration, up to 10 minutes 1 bonus action V, S, M (a small parchment with a bit of holy text written on it) *
Thunderous Smite Evocation Concentration, up to 1 minute 1 bonus action V *
Wrathful Smite Evocation Concentration, up to 1 minute 1 bonus action V *

 

Ranger Spells

Spell Name School Duration
Casting Time Components
Concentration?
Absorb Elements Abjuration 1 round 1 reaction, which you take when you take acid, cold, fire, lightning, or thunder damage S  
Alarm Abjuration 8 hours 1 action V, S, M (a tiny bell and a piece of fine silver wire)  
Animal Friendship Enchantment 24 hours 1 action V, S, M (a morsel of food)  
Beast Bond Divination Concentration, up to 10 minutes 1 action V, S, M (a bit of fur wrapped in cloth) *
Cure Wounds Transmutation Instantaneous 1 action V, S  
Detect Magic Divination Concentration, up to 10 minutes 1 action V, S *
Detect Poison and Disease Divination Concentration, up to 10 minutes 1 action V, S, M (a yew leaf) *
Ensnaring Strike Conjuration Concentration, up to 1 minute 1 bonus action V *
Fog Cloud Conjuration Concentration, up to 1 hour 1 action V, S *
Goodberry Transmutation 24 hours 1 action V, S, M (a sprig of mistletoe, which the spell consumes)  
Hail of Thorns Conjuration Concentration, up to 1 minute 1 bonus action V *
Hunter's Mark Divination Concentration, up to 1 hour 1 bonus action V *
Jump Transmutation 1 minute 1 action V, S, M (a grasshopper’s hind leg)  
Longstrider Transmutation 1 hour 1 action V, S, M (a pinch of dirt)  
Snare Abjuration Until dispelled or triggered 1 minute V, S, M (10 meters of cord or rope, which is consumed by the spell)  
Speak with Animals Divination 10 minutes 1 action V, S  
Zephyr Strike Transmutation Concentration, up to 1 minute 1 bonus action V *

 

Sorcerer Spells

Spell Name School Duration
Casting Time Components
Concentration? Ritual?
Arcane Shield Abjuration 1 round 1 reaction, which you take when you are hit by an attack or targeted by the Magic Missile spell V, S    
Burning Hands Evocation Instantaneous 1 action V, S    
Catapult Transmutation Instantaneous 1 action S    
Chaos Bolt Evocation Instantaneous 1 action V, S    
Charm Person Enchantment 1 hour 1 action V, S    
Chromatic Orb Evocation Instantaneous 1 action V, S, M (a vial of iridescent water)    
Color Spray Illusion 1 round 1 action V, S, M (a pinch of powder or sand that is colored red, yellow, and blue)    
Comprehend Languages Divination 1 hour 1 action V, S, M (a pinch of soot and salt)   *
Detect Magic Divination Concentration, up to 10 minutes 1 action V, S * *
Disguise Self Illusion 1 hour 1 action V, S    
Earth Tremor Evocation Instantaneous 1 action V, S    
Expeditious Retreat Transmutation Concentration, up to 10 minutes 1 bonus action V, S *  
False Life Necromancy 1 hour 1 action V, S, M (a small amount of alcohol or distilled spirits)    
Feather Fall Transmutation 1 minute 1 reaction, which you take when you or a creature within 20 meters of you falls V, M (a small feather or piece of down)    
Fog Cloud Conjuration Concentration, up to 1 hour 1 action V, S *  
Ice Knife Conjuration Instantaneous 1 action S, M (a drop of water or piece of ice)    
Jump Transmutation 1 minute 1 action V, S, M (a grasshopper’s hind leg)    
Mage Armor Abjuration 8 hours 1 action V, S, M (a piece of cured leather)    
Magic Missile Evocation Instantaneous 1 action V, S    
Ray of Sickness Necromancy Instantaneous 1 action V, S    
Silent Image Illusion Concentration, up to 10 minutes 1 action V, S, M (a bit of fleece) *  
Sleep Enchantment 1 minute 1 action V, S, M (a pinch of fine sand, rose petals, or a cricket)    
Thunderwave Evocation Instantaneous 1 action V, S    
Witch Bolt Evocation Concentration, up to 1 minute 1 action V, S, M (a twig from a tree that has been struck by lightning) *  

 

Warlock Spells

Spell Name School Duration
Casting Time Components
Concentration?
Arms of the Dark Hunger Conjuration Instantaneous 1 action V, S  
Cause Fear Enchantment Concentration, up to 1 minute 1 action V, S *
Charm Person Enchantment 1 hour 1 action V, S  
Comprehend Languages Divination 1 hour 1 action V, S, M (a pinch of soot and salt)  
Detect Magic Divination Concentration, up to 10 minutes 1 action V, S *
Expeditious Retreat Transmutation Concentration, up to 10 minutes 1 bonus action V, S *
Hellish Rebuke Evocation Instantaneous 1 reaction, which you take when you are damaged by a creature within 20 meters of you that you can see V, S  
Hex Necromancy Concentration, up to 1 hour 1 bonus action V, S, M (the petrified eye of a newt) *
Icebite Armor Abjuration 1 hour 1 action V, S, M (a cup of water)  
Illusory Script Illusion 10 days 1 minute S, M (A lead-based ink worth at least 1000 wealth, which the spell consumes)  
Protection from Evil and Good Abjuration Concentration, up to 10 minutes 1 action V, S, M (2500 wealth worth of holy water or powdered silver and iron, which the spell consumes) *
Thunderwave Evocation Instantaneous 1 action V, S  
Unseen Servant Conjuration 1 hour 1 action V, S, M (a piece of string and a bit of wood)  
Witch Bolt Evocation Concentration, up to 1 minute 1 action V, S, M (a twig from a tree that has been struck by lightning) *

 

Wizard Spells

Spell Name School Duration
Casting Time Components
Concentration? Ritual?
Alarm Abjuration 8 hours 1 action V, S, M (a tiny bell and a piece of fine silver wire)    
Arcane Shield Abjuration 1 round 1 reaction, which you take when you are hit by an attack or targeted by the Magic Missile spell V, S    
Burning Hands Evocation Instantaneous 1 action V, S    
Catapult Transmutation Instantaneous 1 action S    
Cause Fear Enchantment Concentration, up to 1 minute 1 action V, S *  
Charm Person Enchantment 1 hour 1 action V, S    
Chromatic Orb Evocation Instantaneous 1 action V, S, M (a vial of iridescent water)    
Color Spray Illusion 1 round 1 action V, S, M (a pinch of powder or sand that is colored red, yellow, and blue)    
Comprehend Languages Divination 1 hour 1 action V, S, M (a pinch of soot and salt)   *
Detect Magic Divination Concentration, up to 10 minutes 1 action V, S * *
Disguise Self Illusion 1 hour 1 action V, S    
Earth Tremor Evocation Instantaneous 1 action V, S    
False Life Necromancy 1 hour 1 action V, S, M (a small amount of alcohol or distilled spirits)    
Feather Fall Transmutation 1 minute 1 reaction, which you take when you or a creature within 20 meters of you falls V, M (a small feather or piece of down)    
Find Familiar Conjuration Instantaneous 1 hour V, S, M (1000 wealth worth of rare herbs, incense, and charcoal)   *
Floating Disk Conjuration 1 hour 1 action V, S, M (a drop of mercury)   *
Fog Cloud Conjuration Concentration, up to 1 hour 1 action V, S *  
Grease Conjuration 1 minute 1 action V, S, M (a bit of pork rind or butter)    
Hideous Laughter Enchantment Concentration, up to 1 minute 1 action V, S, M (tiny tarts and a feather that is waved in the air) *  
Ice Knife Conjuration Instantaneous 1 action S, M (a drop of water or piece of ice)    
Identify Divination Instantaneous 1 minute V, S, M (a white pearl worth at least 10000 wealth and an owl feather)   *
Illusory Script Illusion 10 days 1 minute S, M (A lead-based ink worth at least 1000 wealth, which the spell consumes)    
Jump Transmutation 1 minute 1 action V, S, M (a grasshopper’s hind leg)    
Longstrider Transmutation 1 hour 1 action V, S, M (a pinch of dirt)    
Mage Armor Abjuration 8 hours 1 action V, S, M (a piece of cured leather)    
Magic Missile Evocation Instantaneous 1 action V, S    
Protection from Evil and Good Abjuration Concentration, up to 10 minutes 1 action V, S, M (2500 wealth worth of holy water or powdered silver and iron, which the spell consumes) *  
Ray of Sickness Necromancy Instantaneous 1 action V, S    
Silent Image Illusion Concentration, up to 10 minutes 1 action V, S, M (a bit of fleece) *  
Sleep Enchantment 1 minute 1 action V, S, M (a pinch of fine sand, rose petals, or a cricket)    
Snare Abjuration Until dispelled or triggered 1 minute V, S, M (10 meters of cord or rope, which is consumed by the spell)    
Thunderwave Evocation Instantaneous 1 action V, S    
Unseen Servant Conjuration 1 hour 1 action V, S, M (a piece of string and a bit of wood)    
Witch Bolt Evocation Concentration, up to 1 minute 1 action V, S, M (a twig from a tree that has been struck by lightning) *