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1st-level abjuration

Casting Time: 1 minute
Range: Touch
Components: V, S, M (10 meters of cord or rope, which is consumed by the spell)
Duration: Until dispelled or triggered

While you cast this spell, you use the cord or rope to create a circle with a 2-meter radius on a flat surface within your reach. When you finish casting, the cord or rope disappears to become a magical trap.

The trap is nearly invisible and requires a successful Intelligence (Investigation) check against your spell save DC to be found.

The trap triggers when a Small creature or larger moves into the area protected by the spell. The triggering creature must succeed on a Dexterity saving throw or fall prone and be hoisted into the air until it hangs upside down 1 meter above the protected surface, where it is restrained.

The restrained creature can make a Dexterity saving throw with disadvantage at the end of each of its turns and ends the restrained effect on a success. Alternatively, another creature that can reach the restrained creature can use an action to make an Intelligence (Arcana) check against your spell save DC. On a success, the restrained effect also ends.

Attributes

Spell Level
1st
School
Abjuration
Casting Time
1 minute
Range
Touch
Components
V, S, M (10 meters of cord or rope, which is consumed by the spell)
Duration
Until dispelled or triggered