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  1. Characters
The Immortal One
Player Character

Wander is a tiefling rogue from the Kalhastian Empire in Atavar. He is cunning and charismatic, favoring artifice and elaborate plans to brute force. He was once the host of the powerful manipulator Etarus, but eventually was able to slay the devil, scattering his machinations to the wind. Wander in known as the "Ashen Assassin", the "Chained Slayer", and the "Immortal One". In addition, he has been granted a title of nobility in the kingdom of Sanaris, holds the position of High Observer in the Blinded Order, and is a lord of Kalhastia.

Description

Wander is a somewhat tall, lithe tiefling. His skin is a dark, ashen grey, and his horns spiral upwards out of his dark, voluminous, wavy hair. His eyes are each one, full color; one is green, the other purple. His tail extends outwards behind him. He generally dons somewhat flashy vestments, which are in turn obscured under a dark cloak. Due to his interactions with ley energies, ash constantly falls from Wander's form.

Skills and Abilities

Wander is a smooth talker, if not a bit duplicitous in nature. He is quite stealthy, and a decent shot with a bow.

Forked Tongue

Wander's natural demonic charisma catches the unprepared off guard, often ingratiating them to him. Wander has showcased the ability to ease tense situations and even convince people to flee in the middle of a fight quite a few times.

History

Wander's history is mostly unknown, and what he has claimed in the past may not necessarily be the truth. He says that he originally came from the Kalhastian Empire, where he apparently worked for some sort of spy agency. Wander has stated his parents are still alive, at least as far as he knows. He has claimed he has amnesia, and is missing part of his life.

Wander was born in the Kalhastian Empire, where he was raised in a comfortable home by his mother and father.

In Iron 938, Wander entered the ranks of the Blinded Order, where he was trained in subterfuge and criminal activity. He worked as an agent in the empire for a time before being sent to work on an undercover operation in Eresain, where he was tasked with dismantling a cult of devilish activity. Wander's position was uncovered, and in Iron 949, the consciousness of the archdevil Etarus was bound into Wander's body, with his own mind seeking deep into a subconscious sleep.

Etarus used Wander's body to great effect to spread his operations across Atavar, Gessaria, and Weysol, seeking a method to pull his physical devil form into the Material Plane. In Iron 951, Etarus eventually piloted Wander's body to enter a ship to Gessaria, but due to intervention from the demigod Tarisi, Wander regained control as his ship left the dock, with no memory of how he got there.

Aboard the Dirty Whale, Wander spent about a month crossing the tumultuous Fissured Sea before making landfall on the Tevari Isles. He began working with the Peas here, accepting Kradva Ospen's quest to escort him to Madrioc as he attempted to deliver the Sallow Stone away from the Sufessian Dominion. During this time, he also began to have limited conversations with Etarus, who had been sealed away by Tarisi's magic, as he attempted to steer Wander into accomplishing his own designs.

Wander accompanied the Peas throughout their travels across the Nightspell Moors and Sanaris. During this time, Etarus attempted to manipulate Wander's actions, feeding him bits and pieces of useful information to coax him, and even promising the tiefling a place by his side should he assist him. Wander became swayed by Etarus' promises, and eventually the archdevil tasked the tiefling with stabbing the Ashen Talon into Inglis Alexandar, a man of particular interest to Etarus due to his time spent traveling through the Hellish Planes. In the battle that ensued following the Peas' exit from the Tomb of Zelvass, Wander eventually stabbed Inglis with his dagger, which allowed Etarus to transfer his consciousness over to the paladin. Etarus then led his devils against the survivors of the battle, namely the Divine Branch, eventually turning on Wander himself when he refused to hand over the Ashen Talon. Etarus was easily defeated by Wander and the Peas due to the injuries he had sustained from the battle, and the group elected to retreat to the Tomb, bringing Inglis/Etarus inside. Wander became jovial and upbeat, finally freed from the oppressive presence of the archdevil, but his celebration was short lived, as a Divine Intervention from Phaelnah Ellarian manifested an avatar of Aeltra that plucked Etarus out of Inglis, and returned him to Wander's. However, Wander discovered that the devil appeared to no longer hold any power over him.

Wander traveled with the Peas back to Madrioc, where he learned of the mounting tensions against the ancient black dragon Zahast the Vilespawn. Wander advocated meeting the dragon in battle to the Peas, an idea he had toyed with when he heard of the dragon during the party's first time in the city. Wander eventually got his wish in fighting the dragon as the party headed out into the Nightspell Marches to confront the beast. However, after drawing the dragon's ire with a series of taunts, Wander was slain by the dragon's potent acid, tearing a hole through his stomach. Phaelnah managed to revive the tiefling, and Wander managed to successfully cast Hideous Laughter on Zahast at a crucial moment, buying the party enough time to group up for a killing blow. The incident, however, left Wander with a large scar across his stomach, after the hole healed.

Wander continued his work with the Peas as they confronted the devil Deowyn Centhos, took back the Sallow Stone, and had it stolen by them by the Nightseeker, who used it to plunge the world into a permanent night. Wander fought in the Battle for the Sun, where he, along with the rest of the Peas, confronted the Nightseeker directly, eventually completely undoing her ritual.

In Iron 952, Wander returned to the Kalhastian Empire on the behalf of Seamus McHammerface in order to open up diplomatic relations between the Empire and the new monarchy of Sanaris. After procuring the support of Kalhastia and the neighboring kingdoms in Atavar, Wander returned to Gessaria to assist in the Great Throne War. Wander established a vast information network across the continent, which proved invaluable to the resistance, and later participated in the Siege of Sanar. Wander's help was invaluable to the Alliance, as he and Journey managed to convince the kingdom of the Deadmarch to join the fight against the Khymal Set.

In Iron 967, Wander returned to the Kalhastian Empire and accepted a position as a royal spy in the Blinded Order. His connections in the Empire provided him with a significant amount of influence that helped deploy the secret regiments to assist in the Shadow Wars. Wander is suspected to have fought in the wars himself, though these claims have been deflected by the tiefling.

In Iron 979, Wander was appointed as a personal advisor to the crown of the Kalhastian Empire. In accordance with this position, he was awarded the title of a lord of the Empire, given a plot of land in the capital of Adalhast, and received merits of nobility for his living family.

Old Bio

In Gessaria

Wander boarded Dirty Whale to Gessaria for reasons unknown. He assisted in defeating the Rain Knight, and escaped in a dinghy during the Dirty Whale's destruction. He arrived in Tevari Port Town at nighttime.

Tevari Isles

He made his way to Advar's Tavern, and demanded that Kradva Ospen buy a round of drinks for everyone. He accepted Kradva's quest to escort him to Madrioc, and then convinced Grognock to attempt the Donkey Shit Challenge. This ended badly, as Grognock then proceeded to heave the challenge all over him. After bathing the filth off, Wander went off to bed.

In the morning, he helped investigate the kidnapping at William's house, choosing to look around the outside for clues. He determined that William was not quite sound of mind. Later, he went shopping for clothes with Kradva, and got a new set of fine vestments and a cloak.

At Havarson's Keep, Wander visited the blacksmith, where Kradva bought him a dagger with a lion engraved on the side. He also received a shortbow with twenty arrows.

At the secluded cove west of Tevari Port Town, Wander walked up to a set of bandits standing around a pole. He tricked them into believing that he was a new recruit, and talked to them for hours until the sun set. When some of the bandits set off to kill William, Wander followed behind them, and ambushed them with the rest of the group, killing one bandit instantly with a sneak attack, slitting his throat twice. He then went for Jorden, the squad leader, stabbing him in the sides, but not killing him.

Wander attempted to assist in the interrogation of Jorden, somewhat brutally. He opted to use force to intimidate the bandit, beating him, but the bandit did not offer any information. Eventually, he decided to "mercy kill" Jorden, slitting his throat. He retreived his dagger from the side of the deceased bandit afterwards.

Wander volunteered to be on the first boat to the bandit ship. Upon making to the deck of the ship, Wander and Leadbelly were ambushed by some bandits and goblins, and Wander was put into a hold. Once again, Wander managed to deceive the bandits into believing he was a new recruit, along with Leadbelly. When the first bandit mysteriously died after the arrival of the rest of the party, Wander decided to head below deck as Leadbelly distracted the goblins. He talked briefly with the second bandit, and allowed him to leave with the dinghy. After conversing with Seamus, and attempting but failing to pick his shackles, Wander headed down below with Phaelnah to investigate the source of the increaing goblin presence.

As the rest battled the goblins above, Wander and Phaelnah tried to figure out the totem filled with liquid. After examining it, Wander attempted to introduce his blood to the basin, turning it purple, and giving the goblins above his characteristics. He then tried scratching out the runes around the totem, disturbing the stability of the goblin clones and turning them gooey and ooze-like. After Phaelnah smashed the totem to bits, he enjoyed a celebratory cup of tea with her.

Coming up from the lower deck with his tea, he was socked in the face by a hot-headed Seamus. Wander began to draw his knives, but was put to sleep by a strange wind.

Awakening on the ship, Wander attempted to repair his relationship with Seamus by offering him some food, and helping him search for his things. Wander removed a large door from its hinges to use as a flotation device for the party, and fumbled around with Seamus and Leadbelly as they attempted to hoist it overboard. Wander gave chase to the people in the treeline after Leadbelly was shot at. After they lost them, Wander climbed to the top of a tree and scouted out some movement near a clearing, and directed the party towards it. In the bandit hideout, he killed two bandits with some well-timed arrows. After looting the bodies of the bandits, he piled them up and hid beneath them in an attempt to ambush whoever would open the door as he and Journey both casted thaumaturgy. He attempted to talk with Kreegal before Journey attacked him.

Wander loosed some critical arrows at opportune moments in the battle with Kreegal. He managed to destroy a goblin clone as well as knock Kreegal out of the air. He darted around the room a bit, and pushed William around, noticing his sorry state.

He approached the unconscious William after the fight and lifted a small locket from him. He then danced all over the compound, looting various things from various places.

WIP Bio

Etarus used Wander's body to great effect to spread his operations across Atavar, Gessaria, and Weysol, seeking a method to pull his physical devil form into the Material Plane. In Iron 951, Etarus eventually piloted Wander's body to enter a ship to Gessaria, but due to intervention from the demigod Tarisi, Wander regained control as his ship left the dock, with no memory of how he got there. Aboard the Dirty Whale, Wander spent about a month crossing the tumultuous Fissured Sea before making landfall on the Tevari Isles. He began working with the Peas here, assisting in taking down the gobling mage Kreegal and accepting Kradva Ospen's quest to protect the royal as he attempted to deliver the Sallow Stone away from the Sufessian Dominion. He left shortly before the war between the Rain Knight and Ventrex Caustar tore the island apart, making landfall on the Lurkertail and eventually making his way up to the city of Vardev, where he played a part in diffusing a magical anomaly generated by the demiurge Azmok. During this time, he also began to have limited conversations with Etarus, who had been sealed away by Tarisi's magic, as he attempted to steer Wander into accomplishing his own designs.

After traveling across the Nightspell Moors and encountering the Darkheart, Wander made it to Madrioc where he delivered the Sallow Stone to Renbedar Uleshan at Kradva's behest, following the man's death at the hands of Mardyth. Wander participated in the 329th Mad King's Festival, helping to earn the Peas 1st place with his skills in archery. Wander later helped negotiate the deal to deliver the Sallow Stone to Deowyn Centhos, at the request of Razodon Goswin.

Wander continued to travel with the Peas throughout their quest; he protected the city of Caedalir, unknowingly delivered devilish implements to the devils of Peralas, worked with the Darkheart to seal away Tarisi, re-sealed the Bottle Demon in Hymathel and journeyed to Godsreach to have it destroyed, and eventually made it to the Tomb of Zelvass as the party attempted to warily work with Eilon Terix to retrieve the Sigil of Zelvass.

All throughout this time, Etarus attempted to manipulate Wander's actions, feeding him bits a pieces of useful information, and even promising the tiefling a place by his side should he assist him. Wander became swayed by Etarus' promises, and eventually the archdevil tasked the tiefling with stabbing the Ashen Talon into Inglis Alexandar, a man of particular interest to Etarus due to his time spent traveling through the Hellish Planes. In the battle that ensued following the Peas' exit from the tomb, Wander eventually stabbed Inglis with his dagger, which allowed Etarus to transfer his consciousness over to the paladin. Etarus then led his devils against the survivors of the battle, namely the Divine Branch, eventually turning on Wander himself when he refused to hand over the Ashen Talon. Etarus was easily defeated by Wander and the Peas due to the injuries he had sustained from the battle, and the group elected to retreat to the Tomb, bringing Inglis/Etarus inside. Wander became jovial and upbeat, finally freed from the oppressive presence of the archdevil, but his celebration was short lived, as a Divine Intervention from Phaelnah Ellarian manifested an avatar of Aeltra that plucked Etarus out of Inglis, and returned him to Wander's. However, Wander discovered that the devil appeared to no longer hold any power over him.

Wander traveled with the Peas back to Madrioc, where he learned of the mounting tensions against the ancient black dragon Zahast the Vilespawn. Wander advocated meeting the dragon in battle to the Peas, an idea he had toyed with when he heard of the dragon during the party's first time in the city. Wander eventually got his wish in fighting the dragon as the party headed out into the Nightspell Marches to confront the beast. However, after drawing the dragon's ire with a series of taunts, Wander was slain by the dragon's potent acid, tearing a hole through his stomach. Phaelnah managed to revive the tiefling, and Wander managed to successfully cast Hideous Laughter on Zahast at a crucial moment, buying the party enough time to group up for a killing blow.

Wander assisted the Peas as they confronted the Jackal, who they found to be Deowyn Centhos, in Hymathel. Wander found that Deowyn had been using the Sallow Stone to generate an endless supply of bodies for devils to occupy in the Material Plane, still working in service of Etarus. After kidnapping Deowyn and running from the authorities into the mountains of Taerin Ucarin, Wander was transported to the Tomb of Vortek on the Isle of Twisting, Gnashing Things, where he met the Darkheart in combat once again, Wander ultimately could not keep the Nightseeker from stealing the Sallow Stone, which she used to revive Vortek.

Wander worked with Selathwin to combat the Nightseeker, traveling through the Isles of Wrath and visiting the Farlands in order to calibrate Selathwin's research, freeing the village of Shiesia from the Dracohest in the process. Wander eventually entered a ley line in the Unknown, where he had a final confrontation with Etarus.