In Gessaria
Wander boarded Dirty Whale to Gessaria for reasons unknown. He assisted in defeating the Rain Knight, and escaped in a dinghy during the Dirty Whale's destruction. He arrived in Tevari Port Town at nighttime.
Tevari Isles
He made his way to Advar's Tavern, and demanded that Kradva Ospen buy a round of drinks for everyone. He accepted Kradva's quest to escort him to Madrioc, and then convinced Grognock to attempt the Donkey Shit Challenge. This ended badly, as Grognock then proceeded to heave the challenge all over him. After bathing the filth off, Wander went off to bed.
In the morning, he helped investigate the kidnapping at William's house, choosing to look around the outside for clues. He determined that William was not quite sound of mind. Later, he went shopping for clothes with Kradva, and got a new set of fine vestments and a cloak.
At Havarson's Keep, Wander visited the blacksmith, where Kradva bought him a dagger with a lion engraved on the side. He also received a shortbow with twenty arrows.
At the secluded cove west of Tevari Port Town, Wander walked up to a set of bandits standing around a pole. He tricked them into believing that he was a new recruit, and talked to them for hours until the sun set. When some of the bandits set off to kill William, Wander followed behind them, and ambushed them with the rest of the group, killing one bandit instantly with a sneak attack, slitting his throat twice. He then went for Jorden, the squad leader, stabbing him in the sides, but not killing him.
Wander attempted to assist in the interrogation of Jorden, somewhat brutally. He opted to use force to intimidate the bandit, beating him, but the bandit did not offer any information. Eventually, he decided to "mercy kill" Jorden, slitting his throat. He retreived his dagger from the side of the deceased bandit afterwards.
Wander volunteered to be on the first boat to the bandit ship. Upon making to the deck of the ship, Wander and Leadbelly were ambushed by some bandits and goblins, and Wander was put into a hold. Once again, Wander managed to deceive the bandits into believing he was a new recruit, along with Leadbelly. When the first bandit mysteriously died after the arrival of the rest of the party, Wander decided to head below deck as Leadbelly distracted the goblins. He talked briefly with the second bandit, and allowed him to leave with the dinghy. After conversing with Seamus, and attempting but failing to pick his shackles, Wander headed down below with Phaelnah to investigate the source of the increaing goblin presence.
As the rest battled the goblins above, Wander and Phaelnah tried to figure out the totem filled with liquid. After examining it, Wander attempted to introduce his blood to the basin, turning it purple, and giving the goblins above his characteristics. He then tried scratching out the runes around the totem, disturbing the stability of the goblin clones and turning them gooey and ooze-like. After Phaelnah smashed the totem to bits, he enjoyed a celebratory cup of tea with her.
Coming up from the lower deck with his tea, he was socked in the face by a hot-headed Seamus. Wander began to draw his knives, but was put to sleep by a strange wind.
Awakening on the ship, Wander attempted to repair his relationship with Seamus by offering him some food, and helping him search for his things. Wander removed a large door from its hinges to use as a flotation device for the party, and fumbled around with Seamus and Leadbelly as they attempted to hoist it overboard. Wander gave chase to the people in the treeline after Leadbelly was shot at. After they lost them, Wander climbed to the top of a tree and scouted out some movement near a clearing, and directed the party towards it. In the bandit hideout, he killed two bandits with some well-timed arrows. After looting the bodies of the bandits, he piled them up and hid beneath them in an attempt to ambush whoever would open the door as he and Journey both casted thaumaturgy. He attempted to talk with Kreegal before Journey attacked him.
Wander loosed some critical arrows at opportune moments in the battle with Kreegal. He managed to destroy a goblin clone as well as knock Kreegal out of the air. He darted around the room a bit, and pushed William around, noticing his sorry state.
He approached the unconscious William after the fight and lifted a small locket from him. He then danced all over the compound, looting various things from various places.