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- Looting Rules - 27.5.23 Much easier to read
- Artisan's Tools - 20.5.23 Every tool got a 2nd ability to choose from
- Crafting - 27.5.23 Added "Building a Structure" to the progression table.
- Leatherworking - 19.5.23
- Masonry - 27.5.23
- Lockpicking and Disarming - 18.4.23
- Tinkering - 19.5.23
- Woodcarving - 19.5.23
- Smithing - 27.5.23
- Herbalism - 26.7.23 UPDATED
- Training Proficiency
- Studying spells during a fight
- Taming wildlife
- Long rest exhaustion (sleeping with armor)
- Hitting multiple enemies in combat
- Carrying system
- Downtime activities
- Artisan's Tools
- Crafting
- New Carrying System - Not yet implemented
Tsernoth is a master of necromancy from Iriaebor
Etching in infernal on the graves read:
Here lies Osh and Tarr Tasus Shasal.
This ceramic jug appears to be able to hold 4 liters of liquid and weighs 6k whether full or empty. Sloshing sounds can be heard from within the jug when it is shaken, even if the jug is empty. You can use an action and name one liquid from the table below to cause the jug to produce the chosen liquid. Afterward, you can uncork the jug as an action and pour that liquid out, up to 8 liters per minute. The maximum amount of liquid the jug can produce depends on the liquid you named. Once the jug starts producing a liquid, it can't produce a different one, or more of one that has reached its maximum, until the next dawn.
Liquid | Max amount |
---|---|
Acid | 30 ml |
Basic poison | 15 ml |
Beer | 16 l |
Honey | 4 l |
Mayonnaise | 8 l |
Oil | 1 l |
Vinegar | 8 l |
Water, fresh | 32 l |
Water, salt | 48 l |
Wine | 4 l |