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  1. Notes

Brewing Health Potions

Adventurer's Handbook

Brewing potions is a special process known to many copper-pinching adventurers.

Resource costs

A character must have proficiency with an herbalism kit to create potions. The times and costs for doing so are represented in the table below. Costs are representative of the money needed to buy herbs, maintain tools, and purchase glassware.

Type
Time
Cost
Healing (2d4+2)
1 downtime day
25 gp
Greater (4d4+4)
5 downtime days
100 gp
Superior (8d4+8)
15 downtime days
1,000 gp
Supreme (10d4+20)
20 downtime days
10,000 gp


Combining Potions

A character must have proficiency with an herbalism kit to combine potions.

  • A character can combine as many potions as they want as long as they are within the same type
    • e.g. Bob can combine 12x Healing Potions into 3x Greater Healing Potions using 1 Downtime day

IngredientsResult
Time
4x Healing Potion (2d4+2)
1x Healing Potion Greater (4d4+4)
1 downtime day
4x Healing Potion Greater (4d4+4)
1x Healing Potion Superior (8d4+8)
5 downtime days
5x Healing Potion Superior (8d4+8)
1x Healing Potion Supreme (10d4+20)
15 downtime days