Business Activities
[Supply Run]
Cost: 5 Business Days
Details: The Business will do 3 sets of contested rolls against the DM.
DM Roll:
- 2d10+5 (For all 3 rounds)
Business Roll:
- Round 1 - 1d20 + Logistics Modifier
- Round 1 - 1d20 + Management Modifier
- Round 1 - 1d20 + Ethics Modifier
- Any one roll can be substituted with the Security modifier instead, however this must be declared before the roll.
Result:
1 Win = 50 Supply
2 Wins = 100 Supply
3 Wins = 200 Supply
[Reputation Run]
Cost: 5 Business Days + 50 Supply
Details: The Business will do 3 sets of contested rolls against the DM.
DM Roll:
- 2d10+5 (For all 3 rounds)
Business Roll:
- Round 1 - 1d20 + Customer Service Modifier
- Round 1 - 1d20 + Management Modifier
- Round 1 - 1d20 + Advertising
- Any one roll can be substituted with the Ethics modifier instead, however this must be declared before the roll.
Result:
1 Win = 50 Reputation
2 Wins = 100 Reputation
3 Wins = 200 Reputation
[Magic Item Acquisition]
Cost: 10 Business Days + 100 Rep
Details: The Business will find out what items they can acquire by rolling on the magic item table list. (These rules are the same those for Buying Magic Items )
Step 1 (Magic Item Table): Business rolls 1d20 + Logistics modifier to determine the magic item table they will get. Players can choose to downgrade to a lower table if they wish. For each table the business decides to downgrade, they will get 1 additional item during Step 2.
A business can choose to spend 50 Reputation to gain a +1 bonus to the roll. This can be done to a maximum of a +10.
Check Total | Items Acquired |
1-5 | Roll 1d6 times on Magic Item Table A. |
6-10 | Roll 1d6 times on Magic Item Table B. |
11-15 | Roll 1d6 times on Magic Item Table C. |
16-20 | Roll 1d6 times on Magic Item Table D. |
21-25 | Roll 1d6 times on Magic Item Table E. |
26+ | Roll 1d6 times on Magic Item Table F. |
Step 2 (Number of Items): Rolls 1d6 + (Customer Service Modifier) + (1x each table downgrade) = Number if magic items to roll for in Step 3.
Step 3 (Rolling for Items): Roll Xd100. X = Number of items from Step 2.
Step 4 (Pricing for Items):
For each item, the DM will roll on the chart below to determine the seller's minimum selling price.
(If an item is acquired, a business can sell it for any price as long as it is not below the minimum selling price)
Rarity | Asking Price* |
Common | (1d6 + 1) × 10 gp |
Uncommon | 1d6 × 100 gp |
Rare | 2d10 × 1,000 gp |
Very Rare | (1d4 + 1) × 10,000 gp |
Legendary | 2d6 × 25,000 gp |
Step 5 (Commission for Items): Business rolls 1d20 + Customer Service Modifier = Commission %
Premium Item Notes:
- If a magic item is sold to a player or purchased using supply, the Business will gain a GP value equal to the Commission % of the final sale price.
- Magic items acquired this way are considered "Premium Items" and are not owned by the business. Each business can only hold a limited number of Premium Items which is determined by the level of the business. A level 1 business can hold 10 Premium items and will increase by +2 for each level gained.
- Premium Items can be purchased directly by a Business using Supply. Once an item has been purchased this way it is owned by the business and is no longer considered a Premium Item.
[Bulk Sale]
Cost: 10 Business Days + 50 Supply
Details: The Business will roll 1d20 + Logistics to determine the price offer they will receive.
A business can choose to spend 50 Reputation to gain a +1 bonus to the roll. This can be done to a maximum of a +10.
Result:
1 = Could not find Seller (Fail)
2-10 = 50% Market Value
11+ = 100% Market Value
Once a price has been determined, the Business can declare what items they wish to sell or cancel the deal entirely.