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  1. Characters

- Archetype - Bards&Minstrels - Cerina Longhoof

Archetype
Archetype

“So, Vanessa, who is your character?”

“A lovely bard.”

“Well, this is pretty vague. Tell me more.”

“She is a centaur, born in a nomad tribe from the wild hills of Folentia. She is scared as hell, but music guides her.”

“She plays an instrument?”

“Strings. When she plays her Sitar, the world is different, it’s like fear is going away. People listen to her in awe. She helps them. She guides them.”

Cerina plays as the group’s face. She negotiates for the group and keep them out of harm. In the wild, she helps with basic tasks like foraging, being on the watch, and patching up a few bruises. She loves to help and the group finds her Reliable.

In combat, she...well first she tries to not get into combat! Her Persuasion skill and soothe power will see to that. If she really ends up in combat, she uses her Performance skill to Support her allies’ actions, with Reliable and Work the Room. Her powerful Presence keeps the group’s morale up. And elemental manipulation is perfect to Test opponents that needs a bit softening.

For her next advances, she could reinforce her magic, looking for New Powers, Rapid Recharge, and Power Points; improve her survival and become a real Woodsman; work harder on her Persuasion and Performance to reinforce her strengths; learn from a Healer; or delve deeper into Leadership potential.