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Attributes
Blight
- Level
- 4th
- School
- Necromancy
- Ritual
- Casting Time
- 1 action
- Range/Area
- 6m
- Target
- A creature of your choice that you can see within range
- Components
- V S
- Duration
- Instantaneous
- Classes
- Druid, Sorcerer, Warlock, Wizard
- Description
- Necromantic energy washes over a creature of your choice that you can see within range, draining moisture and vitality from it. The target must make a Constitution saving throw. The target takes 8d8 necrotic damage on a failed save, or half as much damage on a successful one. This spell has no effect on undead or constructs. If you target a plant creature or a magical plant, it makes the saving throw with disadvantage, and the spell deals maximum damage to it. If you target a nonmagical plant that isn’t a creature, such as a tree or shrub, it doesn’t make a saving throw; it simply withers and dies.
- At Higher Levels
- When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d8 for each slot level above 4th.