(N male dwarf aristocrat 5/fi ghter 2)

This old dwarf must be well into his second century. His long beard is white as marble, and his muscles are lean and weathered beneath his deeply wrinkled skin. He wears the dress uniform of a high-ranking offi cer in the Brelish Army of the East, and a ceremonial broadsword in a jeweled scabbard is slung across his back. He fi xes you with a steely gaze, and for a moment he has the bearing of a mighty warrior; then he smiles widely, and the aura of menace and power melts away.

Starting Attitude: Indifferent

Modifiers: Character served in the Brelish military (+5); character served in any other military force (–5); character is an elf or from Cyre (–5); character mentions the Day of Ashes ( –5)

The ir’Morans are an ancient family with a proud tradition of military service. For the first 40 years of the Last War, Lord Kellas served as the commander of the Brelish Army of the East. Then came the Day of Ashes. On 3 Dravago 943 YK, Kellas engaged the Valenar raiders and suffered a devastating defeat. While his physical injuries were soon healed, Kellas never truly recovered from the battle. He resigned his commission and returned to Sharn, and he remained hidden in his family estate for decades.

With the end of the Last War, Lord ir’Moran has finally returned to public life. Most people have forgotten the precise role he played in the war, and he is simply known as “the General.” He cheerfully exchanges war stories with other veterans and regales youngsters with his exploits, but any mention of the Day of Ashes produces an icy silence. Kellas has never forgiven the Valenar for his defeat, and over the years this mania has expanded to include all elves and Cyrans. On the surface he seems like a kindly, doddering old man, but he is still a brilliant tactician and member of the Sixty. He has considerable wealth and has retained his contacts in the Brelish military; he may use this power to threaten elf characters or to stir up trouble on the Day of Ashes.

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Mighty Korrandar, the tallest peak in Eberron and the holiest site in Adar, cuts into the sky like a massive dragon’s horn. The crag, midway between Tashalatora and Kasshta Keep, is frigid and merciless, and is usually shrouded in violent storms of cutting ice and snow, tearing winds, lightning, and supernatural forces. Its terrain is inhospitable at best, and made even worse by eldritch energy storms and planar breaches.

Korrandar is home to the Storm Guardians, an ancient cabal of blue dragons who watch over the mountain and protect its secrets. Many believe that Korrandar marks the resting place of a terrible rakshasa rajah. Others have had visions of a weatheraffecting draconic artifact hidden deep in the mountain. It’s possible that this device can aid in the protection of Adar, and the Storm Guardians might allow Adar’s defenders to access the device if doing so is in accord with the Draconic Prophecy.

Regardless of the truth of these stories, Adarans who live near Korrandar sometimes pray and give offerings to the Storm Guardians in shrines near the base of the mountain. The treasure stores of Korrandar must be impressive indeed.


Korrandar is a frigid and merciless mountain covered by storms and inhabited by dragons. A set of ancient and hidden halls—round, domed chambers built according to the draconic Prophecy—lie under the mountain's clouds, glaciers, and rocks. The Storm Guardians call these halls "spheres." Unobservant explorers are often fooled into entering caverns under the spheres instead of the spheres themselves. Within the spheres are trials of worthiness, and ancient creatures bound to enforce these tests. Each test is tied to the nature of a dragon god, and art on the walls and/or ceiling of each chamber shows the constellation representing the appropriate deity and the symbol of that entity (Knowledge [religion] DC 20). No passages exist between the rooms—bound earth elementals open the walls between tests once they are passed. These walls are at least 5 feet of magically treated hewn stone (DMG 60), and breaching them draws the ire of powerful earth elementals.

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