Maybe you know your history. Maybe not. But you're pretty sure it didn't go like this...It's 1821. A third of the world is ruled by the British Crown with Bloody Charlotte, 4th child of the late King George the Third and Vampire Empress sitting on the throne. The British nobility is made up of her kine, blood-bound to their Queen and reigning from Victorian Citadels shrouded by perpetual storm clouds, cast out by the corrupting presence of a manufactured class of soldier-slaves. The Promethean Guards.Maybe you were once human, or you thought you were anyway. You know better now, but that's a small horror next to the time, the reality, you find yourself in. You are displaced in time and reality both. A monster from another time. A person from another history. One where Vampires don't openly rule Britain, where the Holy Roman Empire hasn't turned to impossible magics to ward their borders and where colonies rebelled from their imperial masters, seeking their own, flawed ...
"She pretends to know more than she does, but what she does know can be quite dangerous. Maybe it’s a ritual or two, maybe it’s enough knowledge to catch the attention of something from the Hedge. It’s your job to protect her from the entities she courts, but you find kinship in her curiosity about the magic that has become common place in your life."
Dawn is a young nurse in the Boston Hospital and a dabbler in the Fae-Adjacent Arcane. She lives in the 1st ward and aspires to attend Boston College.
The Eye, also known as the Queen of Mirrors or Fourfold Watcher, is one of the four Archigenitors of the Seers of the Throne and the Exarch of Space. He sends visions encoded in the most intimate aspects of a Seer’s life: code words in a lover’s speech, or extra instructions written into a plan to overthrow the tetrarch. She grants the Prelacy of Vision, his ministry is the Panopticon and her number is four.
He is usually depicted as a great eye upon a throne, a pillar or a pyramid, or a sun disk veiled by clouds.
A place of higher learning. The aristocracy need to learn how to rule, the philosophers need to learn what thoughts are permissible, and the alchemists need to learn to bring dead flesh back alive again.