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  1. Bilješke

♥ Rules of Improv ♥

System

Unos

Rule 1: Say yes.

The first rule of improvisation is to AGREE. Always agree and say YES. When you’re improvising, this means you are required to agree with whatever your partner has created. So if we’re improvising and I say, "Freeze, I have a gun," and you say, "That’s not a gun. It’s your finger. You’re pointing your finger at me," our improvised scene has ground to a halt. But if I say, "Freeze, I have a gun!" and you say, "The gun I gave you for Christmas! You bastard!" then we have started a scene because we have AGREED that my finger is in fact a Christmas gun. First things first, saying yes does not mean to never tell another player "no." You need to be able to say no. Saying yes means acknowledging what the other person is trying to communicate to you. You may tell them "no," or "no but," but your replies need to show off that you understood their attempt at interacting with you.


Rule 2: Say yes AND!

The second rule of improvisation is not only to say yes, but YES, AND. You are supposed to agree and then add something of your own. If I start a scene with "I can’t believe it’s so hot in here," and you just say, "Yeah…" we’re kind of at a standstill. But if I say, "I can’t believe it’s so hot in here," and you say, "What did you expect? We’re in hell." Or if I say, "I can’t believe it’s so hot in here," and you say, "Yes, this can’t be good for the wax figures." Or if I say, "I can’t believe it’s so hot in here," and you say, "I told you we shouldn’t have crawled into this dog’s mouth," now we’re getting somewhere. While saying yes is about agreeing with another player, saying yes AND is about agreeing but with an interjection. Yes AND means answering the player and then going one step further to build on the scenario. It's 


Rule 3: Make statements.

This is a positive way of saying "Don’t ask questions all the time." If we’re in a scene and I say, "Who are you? Where are we? What are we doing here? What’s in that box?" I’m putting pressure on you to come up with all the answers. In other words: Whatever the problem, be part of the solution. Don’t just sit around raising questions and pointing out obstacles.


Rule 4: There are no mistakes!

There are no mistakes, only opportunities. If someone starts an interaction as what I think is very clearly a cop riding a bicycle, but you think I am a hamster in a hamster wheel, guess what? Now I’m a hamster in a hamster wheel. I’m not going to stop everything to explain that it was really supposed to be a bike. Who knows? Maybe I’ll end up being a police hamster who’s been put on "hamster wheel" duty because I’m "too much of a loose cannon" in the field. In improv there are no mistakes, only beautiful happy accidents.

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