The Raving Ones are a den of fey creatures who worship Lutheria. On the edges of the Oldwood, west of Atrokos, there is a system of caves where they are said to dwell. They sometimes travel along the roads in the guise of maidens in distress, luring travelers back to the den to be torn apart and devoured in rituals to the goddess of revelry. The Raving Ones are the mothers of the goatlings, who are born from the union of a satyr and a Maenad.

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The Ancient LIbrary that was used as the headquarters of Gaius's forces and in return they would help it escape this island. The ancient library, now rebuilt, is in the middle of a ruined gygan city. It is both the headquarters of the Order’s supreme commander, Gaius and the location of the The Order of Sydon's most important project. Sydon is obsessed with arcane lore and the Order are gathering such knowledge from as many unique sources as possible.

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Pteros are the chosen people of Sydon and the mortal enemies of Sirens. They stick to their areas and rarely venture inland.

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The combat between the party and the roving centaur band commenced. Tryntia cast fog cloud whilst Praxos picked them off from a distance and Eurytus cast a spell to have a giant hand grapple one of the centaurs. Everyone else tried to close the insane gap between them. Eventually, a few were killed and the rest retreated with Eurytus knowing their leader, a female Centaur called Xenia.

The group made their way back to Estoria where a parade was waiting for them to congratulate them on their success in bringing their children and teenagers back. This had been helped by word of mouth from Aesop. Whilst most of the group revelled in their fame, Tryntia gave the horn back to Aesop and was informed that they would be able to drink from the horn when they were ready.

Praxos, Aella, Euryale and Selene went to the tavern where they were given free drinks and Selene recited her newly written poem after an impressive speech from Praxos. Aella met someone to share a bed with and Euryale disguised herself to fit in. Tryntia At some point hey saw a poster for a play based on the life of Estor Arkelander – one of Tryntia’s comrades and a well-known Dragonlord. Eurytus and Ken went to meet with Corinna's father, Thericles and ensure she made it home safely. They were rewarded with a magical javelin that Thericles had been rewarded with for his long service and a few bottles of wine.

The group did visit Volkan The Blacksmith twice. The first time he was busy but the second time they managed to catch him for long enough for Praxos to appeal to the god-like man and ask him to enhance the shield he had burnt the image of a bronze dragon onto for Tryntia. He seemed to be in a dark mood and had been evidently been drinking for the past day.

Eventually, everyone met up at the Dragon Shrine to Drink From the Horn of Balmytria wherein everyone slipped into the same prophetic dream. In the dream they saw a galley sailing on a bright cerulean sea. A strange bronze device in their hands, clicking and reflecting the stars and constellations in the sky above us. The ship sped up and it got faster and faster, wind sweeping everyone nearly overboard. Corpses and dead eyes grinned towards them from the waves below. A gigantic tentacle erupted from the depths below where it grabbed Praxos and took him under the depths.

The group all awoke, bar Praxos who was found to be drowning. Tryntia cast destroy water and saved his life.  It seemed he had had an additional vision, one which was deciphered by Kyrah, Poet Laureate of Mytros to be concerning The Fates. The group discussed what the dream meant but all agreed it was very vague to them. They all found out what star they were born under, however. 

 They then agreed to see the show about general Estor in case it helped surface memories for Tryntia and while she did remember an argument between the two of them when Estor was building his ship with Tryntia stating that it was wrong. The group spoke to one of the performers after the show who informed them that what they had performed was taken from the history books – even though Tryntia knew it to be mainly made up. There was nearly a fight between the man and Praxos when they noticed he was wearing a clock with the symbol of Sydon on it but Aella managed to step in and take the soldier down. The group decided to rest for the night and head to the mines the following day after seeing if Tryntia’s shield was finished. 

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The leader of the Nest of the Forgotten. Takes a draught from Jankas that suppresses her stony gaze, but also blinds her. Nevertheless she uses her curse given power to keep intruders away from the nest.
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The bombastic world traveler Volothamp Geddarmn has grown tired of being a Proffessor at the University at Baldurs Gate. Missing his travels of old, he has managed to finance an expedition into the mythical land of Thylea.

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Goatlings are diminutive, goat-headed creatures that walk upright on furry, cloven foot legs. Goatlings are born from the union of satyrs and maenads, and they live in tribes consisting of dozens of inbred siblings and cousins. They infest woods, mountains, and hills alike. They are often mistaken for satyrs, but they are smaller and stupider. Goatlings delight in tormenting mortals, and they are known to play mean-spirited, often fatal, pranks on unsuspecting travelers at night. The last thing that their victims hear is a chorus of bleating laughter from the darkness.

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Masters of Mockery.

Physically frail and slow-wit-ted in comparison to their sires, goatlings are envious creatures that enjoy inflicting cruelty upon their betters. They devote their limited mental capacities to crafting vicious insults salted with fey magic that can send their targets into blind fits of rage.Though some goatlings are just about clever enough to think up appropriate insults on the fly, most prefer stealing words from others. They often remember a wide array of memorized insults, and some favorite barbs include:

  • “When was the last time you scrubbed your louse-infested carcass with soap?”
  • “What are you ogling at, you bug-eyed dung eater?”
  • “The only thing intimidating about you is your pox-ridden, bug-eyed face!”
  • “Your ‘cutting words’ couldn’t slice through butter.”“There’s barely enough meat on you for a crow’s feast!”
  •  “Mehhh-hehehe! Your horns are so tiny! Tiny horns!”
  • “Bite me, fart-face!”

Goatlings are fond of employing irony and twisted humor when setting their deadly traps. One common tactic of goatling tricksters is to use the cries of a human infant as a lure, though the “infant” is really a polymorphed compatriot. Sometimes the transformed goatling remains disguised during the tribe’s attack, but the goat-lings particularly enjoy the reveal of having the infant show its true form just as a mortal victim succumbs to their cruel attacks.


Magical Tricksters.

A few goatlings in every tribe, usually first-generation children who aren’t affected by inbreeding, develop innate magical abilities. These goatling tricksters often become the de facto leaders of their groups, as far as such chaotic bands can be said to have a hierarchy.

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This mighty silver Dragon chose to serve as the mount of Xander "Dragonshield" Huorath, the greatest of The Order of the Dragonlords

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"See those stars that are shaped like a flower? That's the constellation of the Trickster. There once was a nobleman who took great pride in the vast rose gardens that bloomed on his estate. Eventually, these roses attracted the attention of the great trickster goddess, whose name has been forgotten.

The Goddess admired the nobleman's beatiful flowers, but she mocked his boasts: it was his servants who deserved the credit, for they tended his gardens.  So the nobleman made the goddess a wager - if he could grow a field of red roses without the aid of his servants, then she must agree to marry him.

She agreed, and for a year the nobleman tended a plot in his garden with his own two hands - planting the seeds, cultivating the soil, watering and weeding every day.  It was hubling, back-breaking work for the vain nobleman, but the seeds eventually took root and grew.  But when the bushes finally flowered, the petals were not red, but white - the godess had switched the seeds to teach the braggart a lesson!"

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"That circle of stars? It's the constellation of the Quees, Mytros, The Goddess of the Dawn.  Some say those stars form a crown, signifying her status as Queen of the The Five Gods.  Others believe the stars represent the walls of a fortress, or the outline of a shield, for Mytros protects us from the ravages of the Titans."

"It was said she first appeared to the original settlers in the hour of need as a pale woman with kind eyes and silver hair.  Soft-spoken, kind hearted, she fought valiantly to protect them during the founding of the great city that proudly bears her name.  She heralded the dawn of civilisation on these shores, and that is why she is the Goddess of the Dawn.

But it has been many centuries since anyone other than her priests have seen her.  Though she is silent, she has not abondoned us.  She watches over us still, and that is what the stars truly signify: not a crown, or a shield, but the eternal vigil of the silent goddess."

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The Oracle is a famous water nymph who dwells in the hot springs below a temple south of Estoria. She has the gift of prophecy, and her soothsaying is heeded by gods and kings alike. Despite her heritage as a daughter of Sydon, she has always had a special fondness for the mortals of Thylea, and she is attended by many faithful priests.

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Tanieus was one of the hunters hired by Kyrah, Poet Laureate of Mytros to help the players track down the Great Boar. He still gives and hunts in The Heartlands.

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