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  1. Journals
Session 15
2020-06-25

As the fight breaks out, Irdien Talvaeth quickly jumps up, kicking off from the narrow walls until she reaches the balcony level from where two thugs are throwing bricks. Labrat first runs her swords through the muggers before them and then spins around to do the same thing to the muggers behind. Those that survive starts running away in fright. Adrian Maulitz is focusing on the gang leader boy banging his head into the stone wall rendering him unconscious. Sirona Boyd hurries over to stabilize him, but Jak o' the Wisp thinks they should move out of the alleyway before they heal him enough to regain awareness, just in case the kids that ran away decides to come back in more substantial numbers.


There is a short argument among the group if they should steal the leader's money, but eventually, the group settle on leaving his 12 gold. Sirona heals the boy, and Adrian starts questioning him.
The kid's name is Capper, and he is sixteen. His gang used to run this part of the Warrens before Torsar moved into the abandoned theater a little bit away from here. Now they work for him as errand boys and such. He informs us that there sometimes are two mages in the theater with the Dream Master, but they don't look like mages and perhaps its just criminals in mage robes. One wears the color of The Lamplight Guild and the other one The Eldritch Masters.


At the front of the theater is a ticket booth used for drug deals and its maned by four guards and the drug dealer. There are usually four guards with The Dream Master too.
Capper says that they were told by The Dream Master to make us go away from here, but Capper says that he has no pull with him and can't set up a meeting for us to ambush him. He does instead inform us that the theater has a backdoor and that the top floor is collapsed.


Seeing as the boy has no future here, Jak suggests that he should come with us and become a Monster hunter. Adrian likes the idea, and when Capper agrees, the group returns to the commons to prepare for the assault on the theater. At the market, Adrian stops to buy some leather and a set of new clothes for the kid.


At the guild, Jak starts working on a sedative poison that must either be consumed or put in someone's bloodstream to take hold. We hope it will be useful during the next combat.
Irdien sits down in the guild library and starts researching the Drow family name Thanor'Thal. She finds out that there is a criminal organization in Shadowport that uses that name. It's lead by a drow, and specializes in smuggling and assassinations. The Monster Hunters guild has had dealings with them before both as targets and as utilizers.