Complementing the Sovereign Host and its focus on the light of civilization, the Dark Six represent the darkness of the wilds. The two pantheons were once combined, but a great schism separated them. The Dark Six now oppose the Host on all fronts. Where the Sovereign Host is generally good, the Dark Six are by and large evil. Where the Sovereign Host values community and government, the Dark Six value individuality and anarchy. The Dark Six are cruel, passionate, brutal, and wild.

Although worship of the Dark Six is not common, the people of Khorvaire haven't forgotten that these deities have power over aspects of the world. Although the average peasant reveres the Sovereign Host, few people are so assured that they refuse to offer a prayer to the Dark Six when appropriate. Everyone knows that the neighbors do the same, although none ever speak of it.

Source: Eberron Player's Guide


Across the Five Nations, people lift their voices to sing the praises of the nine Sovereigns and to curse the Dark Six. Vassal priests say the Sovereigns are always with us, always ready to offer their guidance. Onatar steadies the hand of the smith, Dol Dorn offers courage to the soldier, Aureon gives insight to the sage. According to the priests, all that is good flows from the Sovereigns. But all is not good in the world … and the Vassal priests place the blame for all evil at the feet of the Dark Six. Just as the Sovereigns are always ready to guide us, the Dark Six are always with us, forever playing on our darkest impulses. The Keeper fuels our greed, whispering to us of the things that could and should be ours. The Mockery urges us to be cruel, telling us that the only path to victory is to abandon honor and mercy. The Fury overwhelms us with anger and passion. Where the Sovereigns lift us up, the Shadow seeks to pull us down into the darkness. 

These are the stories told by Vassal priests in the temples of Five Nations. But it’s not the only way to see the Dark Six. Faithful adherents of the Dark Six can be fascinating enemies, allies, or even player characters; keep in mind that people who honor one of these deities aren’t necessarily evil or cruel.

Source: Chronicles of Eberron