1. Races

Half-orc

Humanoid
Orc

Related to the Orcish race, Half-Orcs carry a lot of their Orc ancestors with them, both in appearance and culture.

Generally speaking, 'half-orc' refers to a mixture between Orc and Human bloodlines, though other mixes are possible, though extremely rare in practice (such as half-orc, half-elf).

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Famous half-orc, half-dwarven tunnel fighter Komuruk Galram. His impressive track record in subterranean combat has led some to speculate that there are few people as fierce in battle as those from Dwarvish and Orcish heritage.

Ancestral Traits

Age. Half-orcs mature a little faster than humans, reaching adulthood around age 14. They age noticeably faster and rarely live longer than 75 years.

Size. Half-orcs are somewhat larger and bulkier than humans, and they range from 5 to well over 6 feet tall. Your size is Medium.

Speed. Your base walking speed is 30 feet.

Darkvision. Thanks to your orc blood, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Relentless Endurance. When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. You can’t use this feature again until you finish a long rest.

Cultural Traits

Those who grow up with Orcish traditions, learn to embrace the struggles of life, what they call gudnak.

  • Ability Score Increase. Your Strength score increases by 2, and your Constitution score increases by 1.
  • Menacing. You gain proficiency in the Intimidation skill.
  • Savage Attacks. When you score a critical hit with a melee weapon attack, you can roll one of the weapon’s damage dice one additional time and add it to the extra damage of the critical hit.
  • Languages. You can speak, read, and write Common and Orc. Orc is a harsh, grating language with hard consonants. It has no script of its own but is written in the Dwarvish script.