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Anáil is the great dragonborn. The originator of divination magic and the one who marks the stars. his children gifted with what many call the stars breath. Each capturing the types of stars in the vastly colorful night sky. Anáil set time into motion and holds insight into the world around them. 

Cleric: Twilight, Arcana, Order

Paladin: Ancients, Crown, Watchers

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Nádú is one of the oldest mythical beings in the Onyx Territories. Often portrayed as a beautiful woman, this Goddess is commonly associated with nature. Nádú is considered as the divine mother of the Elves. She also represents aspects of regeneration, wisdom, death, and prosperity. Many of these properties reflected in her daughter Corraí / Krēsla. Nádú is also the mother of Conjuration magic as she was the creator goddess of the animals and natural beings.

Cleric: Nature, Life, Knowledge

Paladin: Glory, Ancients, Divotion

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Séasú is the mother is Transmutation magic and the human race. Séasú had the power to control the weather and the seasons. She was one of the originator sisters in The Onyx Territories. As her sister Nádú is liked with the creation of the living beings of Rothlún, she is linked to the creation of the land and sea.

Cleric: Nature, Life, Knowledge

Paladin: Glory, Ancients, Divotion

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Corraí, the daughter of Nádú and Spéir, is also known to be a supernatural demon. The mother of necromancy magic is prophesied to be the deity who will cause the end of Rothlún. Legend states how she prophesied the downfall of the deities. Corraí is also the Goddess of enlightenment, inspiration, life, and wisdom as many beleive her to be the redemtion of the material plane and a second creation. She is also credited with the creation of the Tieflings.


Cleric: Twilight, Grave, Death

Paladin: Redemption, Oathbreaker, Watchers

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Associated with Coatl, thunderstorms, and chaos. Spéir was often portrayed with his magic spear Gae Assail, helmet, and armour. The god of the sky is known for his connection to the Fey. The Gnomes and Satyr race find their origin from Spéir, the father of Illusion magic. It's said that thunder is Spéir playing games with the asteroids such as his children's love for playing games on Rothlún. His chaotic nature affected his daughter Corraí / Krēsla's Upbringing.

Cleric: War, Trickery, Tempest
Paladin: Conquest, Glory, Vengeance
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Brionnú is the father of the Orcs and the Goliaths. Known for his creation of rocks and metals and the divinity of materials. His creations shared their knowledge of the materials plane and are some of the best magic item smiths The Onyx Territories has to offer. By his nature and connection to the physical plane he is the father of evocation magic.

Cleric: Forge, Order, Peace
Paladin: Ancients, Devotion, Redemption

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Cath is the defender and creator of the dwarves. He remains the best-known God of The Onyx Territories. as he is the protector of it's borders and holds the sky mantle in place to stops the rocks of the rings from falling to Rothlún. 

He was credited for the creation of the Dwarves and is known as the father of Abjuration magic.

Cleric: War, Knowledge, Order

Paladin: Conquest, Crown, Glory

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Inis is the goddess of enchantment and social circles. Community and connection spur from Inis and reflect in the communal nature of her children the halflings. Among this social influence also comes social manipulation and lies that permeate the sects of halfling culture. 

Cleric: Trickery, Arcana, Peace

Paladin: Crown, Glory, Oathbreaker

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Places of Interest

The gathering of the Sardonyx Conclave gathers to bring together the nations of the onyx territories. Those of all 10 races of the onyx territories gather in to discuss the next steps and goings on of the people. The rolling hills tend to settle with calm energy as most people live simple farming lives. Magic is a key element to the daily lives of the Obsidians as they use simple magical tools to farm and craft. You can find small constructs cooking meals to a small flick of the finger to lift the dirt out of the tiles. People tend to stick to their gatherings as they may, but the nations of humans and elves live alongside each other akin by their sister goddesses.

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The Eastern Island of The Onyx Territories home to the great city of Pešterakő (Faoi) and the blessings of fortune telling and the forge. May of the greatest magics come from this corner of the world and are coveted by the expanse of the territories. 

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Founded in 440 SC

A coastal town bringing safety to travelers as they make their way across Niccolo. Those who are willing will find a place of refuge, but many are weary as the village is of primarily composed of the Tiefling race. Bóthar is just a simple village where many of the local Nóir Keepers find their rest when off shift.

Duke: Shard Whiskermane

Race: Tiefling

Worship: Corraí / Krēsla

Crop: Wheat

Main Export: Transportable Foods

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A place of Tiefling royalty. The Karaliskā family holds great standing and holds representation on Sardonyx Conclave. This small coastal city is a port for many passing into Niccolo. This tends to be a place of cargo shipment and nothing of grandeur, as the tiefling population tends to take the brunt of worry given the prophesies of old.  

Quests and Rumors:

~ A group of young nobles are racing horses through the streets and nearly ride down the characters. The nobles are arrogant, rude and more than slightly drunk. How the party handles this situation will determine how well they are received by the various factions in that city. ~

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The city state of Faoi is the home to the Dragonborn, Orcs, and Goliaths. A society that holds to the creation of the majority of magic items. the city was designed under the principle of verticality. Heavy spires that rise out of the earth near the coasts for observing the sky and trying to gain greater understanding of the stars and deep trenches that bring in ocean waters and magma from the depths to craft delicate items in the forges. Most of regular life is held in the central crux of the land. Many live the majority of their lives within the cave walls and only the richest of people live along the coasts with their homes built into the cliff walls overlooking the great waters of the north.

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