1. Organizations

Sovereign Host

Pantheon
  • The Sovereigns are with us at all times. Onatar stands at every forge, and Dol Dorn is with you whenever blades are drawn.
  • The Sovereigns shape the world. They offer us guidance and strength, but we must learn to listen.
  • Honor every Sovereign in their place and time. If you hear one voice clearly, embrace their path.
  • As a follower of the Sovereign Host, you believe that the hand of the Sovereigns can be seen in all things. What others take to be intuition or instinct, you see as the voice of the Sovereigns offering guidance. You don’t need absolute proof; the fact of a bountiful harvest is evidence of Arawai’s benevolence.

The pantheon of the Sovereign Host embodies all that is good in the world. The people of Khorvaire have followed the Sovereigns for thousands of years, and everyone knows the names of the Sovereigns and the Dark Six. Even people who aren’t devout might still swear by the Sovereigns or offer a prayer in a moment of crisis.

The Sovereign Host is wondrously diverse. Variations and subsects of the faith thrive, and temples are only loosely aligned. In a small community, a skilled smith might double as the priest because people believe he’s close to Onatar. A midwife might symbolically speak for Arawai and Boldrei. Typically, the faithful are united by their shared beliefs; no central authority seeks to enforce a singular creed.

As a Vassal—a follower of the Sovereign Host—you might feel connection to a particular Sovereign, but still show reverence to each. Your background can influence your particular interpretation of the Sovereigns—the Talenta halflings consider the Sovereigns part of a pantheon of spirits, while some Karrns honor only the Sovereigns of war—but any character can be a Vassal.

Source: Rising from the Last War


The Sovereign Host is a group of nine deities collec­tively representing the entire world, but focusing on aspects of civilization—community, the protection of the weak, the slaying of wild beasts, fertility, construc­tion, and the like. The Sovereign Host is the most widely worshiped body in Khorvaire. Nearly everyone offers prayers to the Host as a whole and to individual deities for specific actions. For example, a farmer might whisper a prayer of thanks to Arawai when his baby is born healthy, and a blacksmith might sing the songs of Onatar when working at her forge.

The Sovereign Host finds worshipers among all races and from all walks of life-peasants, kings, and adventurers. The faithful worship the pantheon as a whole, rather than devoting themselves to specific deities. Worshipers of the Sovereign Host are called Vassals.

Source: Eberron Player's Guide


The worship of the Sovereign Host is the most widespread of Eberron’s religions, particularly across Khorvaire, and also one of the oldest. Throughout its history it has been challenged by newer, more dynamic faiths, split by a great schism, and wracked by strife as the Last War pitted worshiper against worshiper. Yet the faith of the Sovereign Host is infinitely adaptable and easy to follow, and it is these traits that have allowed it not merely to survive but to thrive.

Source: Eberron Campaign Guide


The people of Khorvaire acknowledge an extended pantheon of gods, all of whom are connected or related in some fashion. Some gods are loving and beneficent, some distant and unapproachable, and still others malicious and deceptive. Most people offer prayers to different gods depending on the situation and what sort of reply (if any) they hope for.

The Sovereign Host is a collection of the deities most commonly worshiped by the majority of the populace. On a daily basis, Khorvarians pray to the Sovereign Host as a group rather than to any one god.

Source: Player's Guide to Eberron


The Sovereign Host consists of the deities most commonly worshiped by the majority of Khorvaire’s population. Most people revere the Host as a whole pantheon, offering prayers to different deities in different situations. Even clerics are often devoted to the entire Host rather than to a specific patron. Taken as a whole, the pantheon is neutral good, and its favored weapon is the longsword—the weapon of its martial champion, Dol Dorn.

Source: Eberron Campaign Setting