1. Locations

Arimore

Entry

Arimore is one of the major powers within The Five Realms. It is a diverse place, where people of all ancestries live, and currently ruled by their Benevolent Dictator, Lady V. It is a land where anything is possible and almost everything is legal, providing you have all the correct paperwork, licenses and guild memberships, as applicable.

Contents:

Geography

Arimore includes the Arimore Mainland, and the islands of Drachonis and Harl which are separated by the Aven Sea. The Arimore Mainland shares a land border with Ri'En to its east, Quelll to its south-east, and Mironia to its south.

Arimore Mainland

The Arimore Mainland is a largely mountanous region, with the Fartheon mountain range spanning much of the mainland's landmass, along with the smaller Burnem mountain range, and part of the Kilnun mountain range. The highest peaks are bitterly cold and topped with large amounts of snow all year round. The rest of the land has a temperate climate and has a lot of forest and temperate grasslands outside of settlements, with settlements largely following Arimore's rivers, all of which connect to the river Aver. Beasts and monsters native to mountain, hill, forest, grassland, coastal and arctic habitats can be found in various places throughout the mainland.

Drachonis

Drachonis is a volcanic island with a tropical climate, and thick jungle and swamps surrounding its mountains. Most settlements line the coast, though a few climb to some of the highest peaks of the island, inhabited only by species that naturally resist such scorching hot temperatures. Beasts and monsters native to mountains, hills, jungle, swamp, and coastal habitats can be found in various places in Drachonis. Notably, dragons, dinosaurs, and fire elementals are much more common here than elsewhere in the Realms.

Harl

Harl is a largely flat island in comparison to the rest of Arimore. It has a tropical climate with large untamed jungles and swamps covering much of the island's land. All major settlements but the city of Infera are located along the coastline. Beasts and monsters native to jungles, swamp, and coastal habitats can be found througout Harl, with a large population of dinosaurs on the island.

Major Cities

The Capital City of Averton is the largest, busiest and most diverse city in The Five Realms. Other major cities include Drachonis (City), Thialor, Eribourne, Maragor, Grimdor, Falone, Lute, Falmore, and Mordakis.

Demographics

Arimore has the most diverse population within The Five Realms, with people of every humanoid ancestry as well as many intelligent 'monsterous' races (often making their home in Falmore), making Arimore and its cities their home. Certain populations are more commonly found in some places than others, with a large Dragonborn, Lizardfolk and Loxodon population in Drachonis, and a prodominantly Tiefling population in Harl.

Life in Arimore

Whether Arimorean by birth or not, life in Arimore is governed by paperwork, licenses and guilds. Every person within Arimore is mandated to carry their ID and licenses at all times. The Arimorean Guilds too are an integral part of life throughout Arimore, though membership of a Guild is not necessary to live in Arimore, it is almost unheard of not to be a part of at least one Guild as any given trade/profitable activity is strictly regulated by the associated Guild and membership is required to partake in them. Those who cannot afford to pay the Guild membership fees outright may work to pay off that fee, as well as any fees incurred as part of guild training, and the 'free' food and board provided.

Due to most crime being legal, many people take out insurance with the associated crime guilds for protection purposes. For example, one may take out some level of Thieves Guild insurance so that they may reclaim a certain amount of stolen goods, their ownership of which is proven with the receipt thieves legally must leave behind.

Sharing wild theories of Lady V's identity is somewhat of a national pastime, and though complaining about paperwork is common, most people, begrudgingly or not, admit that the system works, and will loudly declare Lady V's benevolence should they happen to complain a little too much.

Governance

Arimore is now ruled by Benevolent Dictatorship, with the position currently held by Lady V. Little is known about Lady V, and very few even claim to have seen her. This along with the mystery surrounding her coming to power have led to wild speculation as to her identity, or indeed identities, with popular theories including that she is a council of people, isn't humanoid, or is immortal in some way. Whilst a few noble houses still remain within Arimore, they hold no real power beyond their wealth, with their titles affording them little influence in modern Arimore.

Law

Arimore is renowned throughout The Five Realms for its unique legal system founded by Lord Grigori Vitali whereby almost all activities are deemed legal, providing that you have the relevant and approved licenses, guild memberships (see The Arimorean Guilds), and paperwork. The extent of this, and in particular the requirement for Magic licenses, has been expanded in recent years by Lady V's rule.

As such, within Arimore, theft is entirely legal, providing you are a member of the Thieves Guild, have a thievery license, and abide by the Guild laws - notably involving leaving a receipt for all items stolen. Though Guilds of all types and areas also exist, and associated activities with those guilds require their membership and licenses. Likewise murder paperwork may requested, filed, paid for, and approved should someone wish to kill another theirself, or may pay the Guild of Assassins to do it for them. This is particularly welcomed by worshippers of the God Sicarius, whose worship is also uniquely legal within Arimore.

Those found to have broken the law are dealt with severely. Guilds are to a point self-regulating and have the right to enact their own punishments, within strict guidelines and with all the necessary paperwork completed, upon those they can prove, before the Guild of Judges, have committed associated crimes. The Guild of Sign Makers is rumoured to hang offenders above their doorway as a sign to others to remember that only official Sign Makers signs are permitted throughout Arimore. In addition, there is Guild of Guards who polices Arimore in general and deals with any crimes against the city, and matters that fall outside of Guild law.

In addition, Lady V is rumoured to have spies everywhere and it is thought that nothing goes on in Arimore without her knowing. As such, and with the entirely legal ways to commit most crimes, very little illegal crime is actually ever committed.

History

It is thought that people have called the lands of Arimore their home since the Beginning. Whilst Arimore is now home to people of all ancestries, it is thought that originally the mainland forests were prodominantly home to Humans and Tabaxi, its mountain ranges populated by Aarakocra, Dwarves and Goliaths, with the islands of Harl and Drachonis populated by Dragonborns, Lizardfolk, and Loxodon.

Over time these settlements expanded into city-states and later kingdoms, with the Kingdom of Arimore slowly conquering the mainland from the west to the east over the centuries. The Kingdom's loyalties fractured in 3215BA when the then Princess Katraine Rivvermont declared the lands she had conquered would become their own independent Kingdom of Ri'En, resulting in a five year war which Arimore ultimately lost.

During the Kingdom of Arimore's reign, many Tieflings on the mainland were transported to a colony in Harl, a practice which ended after the Goddess Inferis formally pardoned Tieflings in 3215BA. Harl was later conquered in 3145BA, with Drachonis becoming a part of unified Arimore in 1425BA.

The Arimorean Civil War broke out in 89BA, with the resistance ultimately killing the Arimorean royalists after a bloody eight year war in 81BA. The yeuar that followed was a tumultous year for Arimore, with the resistance leaders slowly dying or pledging their allegiance to Lord Ferrand Vitali, who formally became Arimore's first Benevolent Dictator in 80BA. It is rumoured that his son, Lord Grigori Vitali, was responsible for his untimely death in 61BA and that with his death came the beginning of Guilds and paperwork that are intrisically associated with Arimore today.

Arimore's current Benevolent Dictator, Lady V came into power in 12BA, following a string of unfortunate accidental deaths of various members of nobility that ended with Lord Grigori Vitali’s death. Since coming into power, Arimore’s need for licenses and guilds has only increased, including the introduction of a magic license following an infamous incident in Eribourne.

In 1BA, the then Visia Empire suddenly invaded Harl with an army of undying warriors, quickly taking it, as well as Drachonis and the towns north of the mountains on the Arimorean Mainland. Arimore regained control of its territories and the war ended on the 4th Morndus of Mistfel 1BA when the invading undying army was destroyed with Emperor Malik's death.

Relations

Arimore has an amicable relationship with the other Realms with no large ongoing tensions. Despite their distance, Mironia is considered their closest ally, thanks largely to Arimore's Guilds and Mironia's Alysium's Academy of the Arcane. Since Mironia conquered Visia relations have improved there too, whilst in recent years following the Visian Invasion they were previously strained.

Relations with Ri'En are generally amicable, though the closeness of the neighbouring realms was weakened by the death and relegation of the Arimorean noble houses, trade is still strong between the two.

Relations between Arimore and Quell have greatly improved in recent years, following Lord Astor Harana's ambassadorial visits and their subsequent coming into power.

Created by ValkyreX 2 years ago. Last modified by ValkyreX 1 month ago