Three things strike you about Aella on first meeting her.
- First: she stands at every inch of her seven and a half feet and seems to almost accidentally dominate nearly every space she is in.
- Second: her armour is a hodge-podge of dull and damaged parts from across Thylea, except her perfectly polished bracers.
- Third: her face is weathered and worn as if it has seen a thousand storms and twice as many fights, highlighted by the eye-patch over her scarred right eye.
Tryntia stands slightly over 5ft tall with long, thick hair that is a slightly unusual colour for a Triton, being a dark purple. Her body is slight but that of a soldiers, toned with the occasional scar from years of training and battle. Though her face is young, her eyes have been battle-hardened, to protect herself from the tragedies of war.
Her light blue skin slightly shimmers in sunlight from her scales but is only really noticeable if you're looking for it. She proudly wears traditional clothing and armour of her race, mainly things they have fashioned from the seafloor, held together by rope from sunken ships. She wears a bronze circlet to signify her bonding with Yklezion, her bronze Dragon.
- (S28) Past and Present Crimes
- (S27) The Heart of The World
- (S26) Into the Depths and out again.
- (S25) Attack on Yonder
- (S24) The Winners Depart
- (S23) We are the Champions
- (S22) The Great Games Begin
- (S21) Liberating the Minotaurs
- (S20) Reclaiming the Ultros
- (S19) A Wedding, A Trickster and a Ghost Ship
- (S18) The Ascent of The Colossus
- (S17) Emerging into the Light
- (S16) Knee Deep in Duty
- (S15) Meeting N' Greeting
- (S14) Breaking the Storm
- (S13) The Journey to Mytros
- (S12) The Labyrinth of Death
- (S11) Learning the Truth
- (S10) The Telamok Peaks
- (S09) The Long Journey Back
- (S08) Descending into the Forge
- (S07) Entering the Mithral Mines
- (S06) The Sacrifice
- (S05) Return To Estoria
- (S04) Demetria's Lair
- (S03) Trip To Estoria
- (S02) Seek out the Oracle
- (S01) The Corrupted Boar
- (S00) The Sour Vintage
There's no mistaking the short, winged, birdlike figure of an Aarokocra; ruffled dark grey feathers mottled with patches and smears of copper adorn the wings, head, chest, and bare arms of what seems to be a bright eyed, adolescent birdfolk.
Clothed lightly with only leather and cloth straps on the chest and cloth trousers, the only possessions that are carried seem to be at the figure's sides - a thick book and a small satchel. Standing at just under 5 feet, his head darts as he nervously scans the environment, clearly out of place in this new land.
The most striking thing about Praxos, is the bow he carries everywhere he goes. It is made of black locust wood with a green silk bowstring and a horn and an auroch leather grip.
I am Praxos, the archer, legion's bane, the fate twisted, born under the dreamer, but wide awake to the hardships of a cruel world.
Eurytus stands just over 7 ft. tall, a lean man’s body standing proud from the shoulder of a chestnut workhorse.
He always appears kind and approachable with his hair tied back, his coat well-groomed and tail tightly braided, though his sheer size lets him cut an imposing figure. From his neck hangs a sprig of mistletoe, though closer inspection would show this to be finely carved jade, with a single berry of darkened lavender crystal.
1) Group Loot & PIETY & CRAFTING:
2) Link to the player's guide:
3) Piety Player Guide:https://docs.google.com/document/d/1ixqxov497opi-i36Rn1KacZR4mYo9eIduhV-XZuHHIc/edit?usp=sharing
4) World Primer:
5) Mithral Forge Recipes
Thylea is a small continent surrounded on all sides by an ocean called the Forgotten Sea. The natives of Thylea are Centaurs, cyclopes, gygans, nymphs, satyr's, and other fey races. Thousands of Human settlers arrived in Thylea five hundred years ago. There are numerous languages spoken and there is a specific clothing style.
The Laws of Thylea are extremely important.
- Sacred Oaths. Oaths are taken very seriously in Thylea. The punishments for violating an oath are severe
- Mortal Curses. Breaking oaths or violating the laws of Thylea may cause you to be afflicted by dreadful curses.
- Thylean natives. Centaurs, satyrs, nymphs, and other native races live and work alongside the settler races. The peace with their many tribes is precarious.
All major events that happened in Thylea in the last 2500 years can be found --> here <--.
Thylea is named after the mother goddess who watches over the continent. She and her husband, Kentimane the Hundred Handed, bore many children. These ancient gods form a pantheon called “the Titans.” The two most powerful of their children are:
- Sydon, Lord of Storms. He is the ancient Titan who once ruled over Thylea, long before the arrival of mortals. He seeks to dominate the land once again—to be worshipped by all mortals. He controls all the waters of Thylea, including the weather, and sacrifices must be offered to him daily.
- Lutheria, Mistress of Death. She is the sister-wife of Sydon. She has dominion over the underworld, and she seeks to corrupt mortals and capture their souls for her own amusement. In spite of this, she is honored by frequent sacrifices and wine festivals throughout the land.
For many ages, Thylea was a wilderness of centaurs, satyrs, cyclopes, and other creatures who worshipped the Titans. Mortals who came to Thylea lived in small, defenseless tribes—until the arrival of The Order of the Dragonlords. The Dragonlords were an order of heroic, dragon-riding mortals who came to Thylea five centuries ago. They initiated the First War against the Titans and defeated their armies. Most of The Order of the Dragonlords and their dragons were killed during this conflict
When all seemed lost, the mortals of Thylea were saved by the sudden appearance of the Five Gods, who walked the land in mortal guise. They forced the Titans into a temporary truce, called the Oath of Peace.
• Volkan, God of Forges
• Kyrah, Goddess of Music
• Mytros, Goddess of Dawn
• Pythor, God of Battle
• Vallus, Goddess of Wisdom
The Oath of Peace has prevented open warfare with the Titans for five hundred years. But now, the truce is ending. The power of the Five Gods wanes, and the Titans prepare to wage war upon mortals once again.
The Oracle is a water nymph named Versi. She is Thylea's most famous prophet, and she has recently had a terrifying vision of the future. She has called for a band of mortal heroes to join together to confront the Titans.
There are three major kingdoms in Thylea.
The Kingdom of Mytros was the first kingdom founded by the Dragonlords. It is the largest city in all of Thylea and the center of commerce, religion, and politics. The ruler of Mytros is King Acastus, one of the last descendants of the Dragonlords.
The Kingdom of Estoria is an ancient stronghold that has resisted centuries of attacks by centaur's, cyclopes, manticores, and other dangers which thrive in the steppes. The ruler of Estoria is King @pythor, the God of Battle.
The Kingdom of Aresia has long been a rival to the
kingdom of Mytros. The two cities have been engaged
in dozens of wars over the last several hundred years,
which are collectively known as the Aresian campaigns.
The ruler of Aresia is Queen Helen.
You are one of the heroes who has been called by the
Oracle's prophecy to save the world from the tyranny
of the Titans. Whatever your personal background, be you a native or an outsider you
know that you are destined for greatness.
Lysis was the great-grandson of Estor Arkelander, and he was the last of his family to rule The Kingdom of Estoria. The Arkenlanders had ruled Estoria as kings for over a century, but Lysis proved to be a mad tyrant who stained the throne with wanton murder and torture. The god Pythor, unable to stand by and watch, overthrew him and took the throne.
The walled polis of Akros stands defiantly atop a precipitous cliff. The unforgiving mountains around it serve as a shield between its holdings and the rest of Theros. Few have ever dared to attack its famed fortress, the Kolophon, and no attack has ever breached its walls. Akros has been part of the commonwealth of Mytros for centuries and has fought for and alongside Mytros in many a battle.
Marble golems are usually sculpted to resemble beautiful heroes and rulers from ages past. The wizards who build them require the services of great artisans, because the golem's features must be extremely lifelike for the animating magic to take hold. There are rumors that evil wizards resort to petrifying beautiful youths to get the materials they need for construction.
Marble golems are usually set to guard areas where aesthetic beauty is desired temples, palaces, libraries, or estates. Marble golems can be disguised as normal statues, but they come alive under certain conditions. For example, it might attack trespassers who enter a room without speaking the proper password. They can also activate on a command word from their designated master.
Marble golems are animated by spirits plucked from the elemental planes and forcibly bound into artificial bodies. The spirits unwittingly attracted to these particular constructs are always vain, and golem builders take advantage of their conceited natures when weaving the necessary binding spells. As long as the spirit finds its new form and surroundings suitably beautiful, it is much less likely to break free from its master’s control. Great care is therefore given to ensuring that marble golems are displayed in such a way that their beauty is emphasized and respected. A marble golem usually stop its attacks once an enemy has fled. However, if the marble golem has had its beauty marred, the spirit inside will become enraged. The golem will become relentless in its desire to track down and kill whoever damaged it. While the golem doesn’t have any magical ability to track the object of its hatred, it can follow footprints, and it will interrogate (or destroy) anyone who stands in its way.
"You see that cluster of stars to the South? That's the Warrior, which the people of Mytros call 'Pythor, the God of Conquest'. In this case, his conquests came in the bedroom rather than the battlefield. One night,he is said to have entertained five beautiful sisters, one after the other - and the all of them at once!
Tales of this legendary deed reached the ears of the green dragon Hexia, a former lover that Pythor had abandoned. Fuelled by her jealousy, Hexia captured the sisters, turne them to stone, and placed the statues on her island as a warning of what would happen to any of Pythor's future conquests.
Each of the stars is one of the sisters, a reminder of Hexia's jealousy. Even so, Pythor still seeks out new romantic conquests. Perhaps he seeks to add new stars to his constellation."
This day dedicated to Thylea herself where oaths are renewed or forgiven in honour of the renewing of the year and Thylea’s power. Nobility/Royalty will hold ceremonies renewing their vassals’ oaths or gifting land and freedom to them, couples will re-swear their marriage vows or agree to end them etc. Midday is generally the grand large-scale oath ceremonies, the evening is dedicated to smaller loving groups renewing their faith in one another.
When the Dragonlord Calendar was introduced this day was taken to also celebrate the arrival of the Dragonlords not just being the first day of the year. This part is mainly celebrated among the settler races for obvious reasons. Children fly colourful yellow kites to symbolise the dragons all across Thylea and engage in kite running competitions.