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A Wizard must be at least level 15 to acquire this trait. The spellcaster now looks like a full hybrid of their natural form and that of some type of animal. Even their thought patterns are a strange mix of the two. A spellcaster with this trait gains all of the advantages and disadvantages from the Beastcrafter I and Beastcrafter II traits with the following additions:

  • May learn the Animal Mutation spell from an appropriate grimoire.
  • Selects one Animal Feature.
  • All soldiers (except War Hounds) cost an additional 20gc to hire (this amount already includes the 10gc from Beastcrafter II).