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Young Red Dragon
- Size
- Large
- Monster Race
- Dragon
- Alignment
- Chaotic Evil
- Armor Class
- 18 (natural armor)
- Hit Points
- 178 (17d10 + 85)
- Speed
- 8m, climb 8m, fly 16m
Attributes
- STR
- 23 (+6)
- DEX
- 10 (+0)
- CON
- 21 (+5)
- INT
- 14 (+2)
- WIS
- 11 (+0)
- CHA
- 19 (+4)
Features
- Saving Throws
- Dex +4, Con +9, Wis +4, Cha +8
- Skills
- Perception +8, Stealth +4
- Damage Immunities
- Fire
- Senses
- Blindsight 6m, Darkvision 24m, passive perception 18
- Languages
- Common, Draconic
- Challenge
- 10 (5,900 XP)
Actions
- Multiattack
- The dragon makes three attacks: one with its bite and two with its claws.
- Bite
- Melee Weapon Attack: +10 to hit, reach 2m, one target. Hit: (2d10 + 6) piercing damage plus (1d6)fire damage.
- Claw
- Melee Weapon Attack: +10 to hit, reach 1m, one target. Hit: (2d6 + 6) slashing damage.
- Fire Breath (Recharge 5-6)
- The dragon exhales fire in a 6m cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 56 (16d6) fire damage on a failed save, or half as much damage on a successful one.