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Coins & Expenses

                Goods

                                Adventuring Gear

Armor

Weapons

Magical Implements

Magic Items

Herbal & Alchemical Brews

Potions

Poisons

Books

Business Goods

Conveyance Goods

Containers & Packs

Creatures & Mounts

Vehicles

Drugs

Food & Drinks

Garments & Sundries

Luxury Goods

Tools, Games, & Instruments

Trade Goods

                Business Goods

                Construction Goods

                Household Wares

                Occupational Goods

Travelling Goods

Services

House Rules

Conditions

Downtime

Groups & Organizations

Guilds of Waterdeep

Factions of Waterdeep

                Bregan D’aerthe

                Emerald Enclave

                Gray Hands

Harpers

Lords’ Alliance

Order of the Gauntlet

Xanathar Guild

Zhentarim

Nobility of Waterdeep

                The Noble Game

Religions of Faerûn

                Drow Pantheon

Dwarven Pantheon

Elven Pantheon

Faerunian Pantheon

Gnomish Pantheon

Halfling Pantheon

Orc-kin Pantheon

The Calendar of Harptos

The Code Legal

The Grand Games


 

 

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The Silken Sylph

Extravagance is the watch word here. The Silken Sylph is accustomed to the finest of guests and its staff are trained to recognize the nobles who visit them on sight and preferably by name. Said staff are fine dancers and singers, routinely pulling together to perform show stopper numbers in between individuals' performances.

Rumors has it that House Melshimber provides the best wines on the tavern's menu as thanks for not putting windows along the side of building facing the Melshimber gardens.

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Scribing a Spell Scroll

With time and patience, a spellcaster can transfer a spell to a scroll, creating a spell scroll.

Resources

Scribing a spell scroll takes an amount of time and money related to the level of the spell the character wants to scribe, as shown in the Spell Scroll Costs table. In addition, the character must have proficiency in the Arcana skill and must provide any material components required for the casting of the spell. Moreover, the character must have the spell prepared, or it must be among the character's known spells, in order to scribe a scroll of that spell.

If the scribed spell is a cantrip, the version on the scroll works as if the caster were 1st level.


Spell Scroll Costs

Spell Level    
Time                    
Cost
Cantrip1 day15 gp
1st1 day25 gp
2nd3 days250 gp
3rd1 workweek500 gp
4th2 workweeks2,500 gp
5th4 workweeks5,000 gp
6th8 workweeks15,000 gp
7th16 workweeks25,000 gp
8th32 workweeks50,000 gp
9th48 workweeks250,000 gp

Complications

Crafting a spell scroll is a solitary task, unlikely to attract much attention. The complications that arise are more likely to involve the preparation needed for the activity. Every workweek spent scribing brings a 10 percent chance of a complication, examples of which are on the Scribe a Scroll Complications table.
Scribe a Scroll Complications
1d6  
Complication
*Might involve a rival
1You bought up the last of the rare ink used to craft scrolls, angering a wizard in town.
2The priest of a temple of good accuses you of trafficking in dark magic.*
3A wizard eager to collect one of your spells in a book presses you to sell the scroll.
4Due to a strange error in creating the scroll, it is instead a random spell of the same level.
5The rare parchment you bought for your scroll has a barely visible map on it.
6A thief attempts to break into your workroom.*
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Entity list

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