- Backpack, Frame. Holds 100 lbs. of gear. 10 lbs.
- Backpack, Small. Holds 40 lbs. of gear.3 lbs.
- Blanket. A warm sleeping blanket. 4 lbs.
- Bottle, Ceramic. Holds 1 quart of liquid (2 lbs. if water). 1 lb.
- Candle, Tallow. Smoky! Lasts 12 hrs. 1 lb.
- Climbing Gear. Hammer, spikes, carabiners. 4 lbs.
- Compass (TL6). +1 to Navigation skill.
- Cord, 3/16”. Supports 90 lbs. Per 10 yards: 0.5 lb.
- Fishhooks and Line. Basic gear for Fishing skill; needs a pole.
- Group Basics. Basic equipment for Cooking and Survival skill for a group. Cook pot, rope, hatchet, etc., for 3-8 campers. 20 lbs.
- Iron Spike (Piton). For climbing, spiking doors, etc. 0.5 lb.
- Kerosene. Per gallon: 6 lbs.
- Lantern. Burns for 24 hours on 1 pint of oil. 2 lbs.
- Oil. For lantern. Per pint: 1 lb.
- Personal Basics. Minimum gear for camping: -2 to any Survival roll without it. Includes utensils, tinderbox or flint and steel, towel, etc., as TL permits. 1 lb.
- Piton. See Iron Spike, above.
- Pole, 6’ . For pitching tents, fishing, or prodding items. 3 lbs.
- Pole, 10’ . For things you wouldn’t touch with a 6’ pole., 5 lbs.
- Pouch or Purse, Small . Holds 3 lbs.
- Rope, 3/8”. Supports 300 lbs. Per 10 yards: 1.5 lbs.
- Rope, 3/4”. Supports 1,100 lbs. Per 10 yards: 5 lbs.
- Sleeping Fur. Warm unless wet. 8 lbs.
- Tent, 1-Man. Includes ropes; no poles needed. lbs.
- Tent, 2-Man. Includes ropes; requires one 6-foot pole. 12 lbs.
- Tent, 4-Man. Includes ropes; requires 2 poles. 30 lbs.
- Torch. Burns for 1 hr. 1 lb.
- Traveler’s Rations . One meal of dried meat, cheese, etc. 0.5 lb.
- Wineskin. Holds 1 gallon of liquid (8 lbs. if water). 0.25 lb.
You don't have to add every nitty gritty detail of everything your character owns to your character page, but if there is anything you'd like it to be known that they have, you can.
To add an item, go to your character page, click "Inventory" and then click "Add Item."