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An “advantage” is a useful trait that gives you a mental, physical, or social “edge” over someone else who otherwise has the same abilities as you. Each advantage has a cost in character points. This is fixed for some advantages; others can be bought in “levels,” at a cost per level. Advantages with “Variable” cost are more complicated; read the advantage description for details. The GM has the final say as to whether a particular advantage suits a given character concept.

At character creation, you can choose as many of these as you like, provided you can afford them. As you improve your character over time, you may be able to get more advantages over time, if it makes sense for your character.  Adding on levels of something you already took is usually okay.