I carry the sword of my father. I carry the shield of my mother. I give my enemy nothing, but take from them everything.
|— Dwarven children's rhyme|
Dwarves are known for their skill in warfare, their ability to withstand physical punishment, their knowledge of the earth’s secrets, and their xenophobic nature. Their mysterious kingdoms, carved out from the insides of mountains, are fabled to contain marvelous treasures—but anyone foolish enough to venture into their lands never returns.
Dwarven PCs are outcasts from the dwarven kingdom, no longer welcome as a member of their society. Some have lived on the surface for generations, and have had children that have never seen the dwarven kingdoms with their own eyes. If these surface dwarves were to attempt to return, they would suffer the same unfortunate end as a non-dwarven entering the mountains.
- Tough - Vigor: Dwarves are stout and tough. They start with a d6 in Vigor instead of a d4. This increases their maximum Vigor to d12+1.
- Low Light Vision: Dwarven eyes are accustomed to the dark of the underearth. They ignore penalties for Dim and Dark Illumination (but not Pitch Darkness).
- Reduced Pace (-1): Dwarves have short legs compared to human-sized races. Decrease their Pace by 1 and their running die one die type.