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Boon Point Cost: 2

You gain proficiency with Insight and 1/2 fluency in two languages of your choice

You also gain 500 wealth points worth of currency, a piece of jewelry native to your homeland worth 1000 wealth points, poorly wrought maps from your homeland that depict where you are in Adrovia, and a set of traveler's clothes.

All Eyes on You

Your accent, mannerisms, figures of speech, and perhaps even your appearance all mark you as foreign. Curious glances are directed your way wherever you go, which can be a nuisance, but you also gain the friendly interest of scholars and others intrigued by far-off lands, to say nothing of everyday folk who are eager to hear stories of your homeland.

You can parley this attention into access to people and places you might not otherwise have, for you and your traveling companions. Noble lords, scholars, and merchant princes, to name a few, might be interested in hearing about your distant homeland and people.

Why Are You Here?

A far traveler might have set out on a journey for one of a number of reasons, and the departure from his or her homeland could have been voluntary or involuntary. To determine why you are so far from home, roll on the table below, choose from the options provided, or make up your own.

d10 Reason
1 Emissary
2 Exile
3 Fugitive
4 Performer
5 Pilgrim
6 Religious Missionary
7 Scholar
8 Sightseer
9 Spy
10 Wanderer

Attributes

Boon Point Cost
2
Prerequisite