These black gloves are decorated with red glowing gems all over it. Once fit, they merge into the weares skin and let their claws glow with a pulsating black light.
Aura moderate necromancy and transmutation; CL 7th; Slot hands; Price 10.000 gp
DESCRIPTION
The wearer of the Rippers of Blood gains two natural claw attacks, dealing 1d4+the users Str modifier. They also grant the Rend special ability (2d4+1.5 Str Modifier).
If the user already has claw attacks, it allows them to cast Strong Jaw once per day as a Spell-like Ability. It can only be used for claw attacks. Additionally, the Rippers grant one extra claw attack, albeit at a -5 penalty. This attack is still considered a primary attack. If the user already possess the Rend special ability, it deals an extra 1d6 Bleed damage which needs two consecutive Heal checks, magical healing or a combination of the two.
CONSTRUCTION REQUIREMENTS
Feats Craft Woundrous Item, Strong Jaw, Bleed; User must have claw attacks; Cost 5000 gp