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The caster uses their magic to enhance the potency of a poison already in the system of the target. The caster chooses a character within range 16 of them that is already suffering the effects of a poison. If the target fails a Fortitude saving throw of difficulty 12 + the casting modifier, any and all poisons the target is suffering from immediately have their potency increased by the casting modifier (to a minimum of +1).

Attributes

Spell Levels
Bard 2nd, Druid 2nd, Wizard/Sorcerer 2nd, Cleric 2nd [Domain Only]
Type
Target
Action Cost
1 Action
School
Transmutation
Saving Throw
Fortitude