When heroes perform great deeds in this story, they are
rewarded with fame. All great heroes seek to increase
their fame. Fame ensures that your name will live
through history in the form of songs and legends. It is
the surest path to immortality.
Swearing an Oath of Fellowship ensures that the entire
party shares the fame from their accomplishments. An
entire pantheon of gods might be born from a party that
maintains such an oath.
Fame Points | Perks and Effects | Fame Points | Perks and Effects |
1 | Your name is known in the taverns local to the the region where you performed your first great
deeds. | 11 | You are often recognized in large crowds of
people. If you move through a crowded area
without moving stealthily, there is a 25%
chance that you will be mobbed by admirers for
1 hour. |
2 | Local tavern patrons treat you to free drinks
and challenge you to arm wrestle, so that they
can brag to their friends. | 12 | Idealized statues of you have been placed in the
public squares of Mytros and Estoria. Visitors
leave fruits, flowers, fragrant oils, and other
trinkets at the feet of your statue each day. |
3 | Several songs have been composed about your
exploits. Most of them are satirical in nature,
embellishing your exploits for comic effect. | 13 | Once per day, when you make a public appearance in Mytros or Estoria, you receive a small
magic item as a gift. Roll on a lesser magic item
table (potions, spell scrolls, etc.) to determine
your gift. |
4 | When you visit smaller settlements, the locals
greet you with food, wine, and gifts. When
you visit a smaller settlement, roll once on the
trinkets table to determine the gift that you
received. | 14 | At this level of fame, the mortal world has
placed you on a pedestal. You dread disappointing your fans. Backing down from any sort of
challenge or quest may cause you to lose up to
6 points of fame. |
5 | Smaller settlements throughout the countryside now hold festivals to celebrate your name.
You have free lodging in smaller settlements,
and you have advantage on Persuasion checks
during festivals. | 15 | Three shrines have been constructed in locations of your choice across Thylea. Each is
dedicated to your name. Each shrine is tended
by a faithful priest, as well as a bard who sings
of your exploits. |
6 | Tales of your great deeds have spread to the
cities, and your presence draws many curious
onlookers. You have free food, drink, and lodgings in Estoria and Mytros | 16 | Each of your shrines now features a golden
statue of you seated upon a throne, guarded
by seven cultists. When you are near one of
your shrines, you may summon the cultists to
your side. |
7 | Bards now frequently approach you, asking to
tell the “real” story of your exploits. Choose
one deed that you’ve performed. When songs
are sung about you, they focus on this particular deed. | 17 | Your shrines are now thronged by pilgrims who
bring all manner of offerings to lay at the feet
of your statue. Each shrine earns you 50 gold
coins per day, which you can collect from one
of your priests. |
8 | You are lionized as the tragic hero of dramatic
plays that are regularly performed in the
amphitheaters of Estoria and Mytros. When
you attend such a play, the audience demands
that you stand and bow for several rounds of
applause afterwards. | 18 | The largest of your shrines is now a temple.
It is tended by seven priests and seventy
acolytes. It earns you 500 gold coins per day.
When you visit your temple, you gain one
charm of your choice |
9 | When you bow for the audience at the end of a
play, you are showered with d100 silver coins.
If you take the stage and act out the drama
yourself, then the audience also showers you
with d20 gold coins. | 19 | Rival gods now plot against you, sending
terrifying creatures to destroy you before your
fame can overshadow theirs. Until you prove
that you deserve true immortality, you get very
little sleep. |
10 | Your presence draws so much business that
taverns everywhere compete to offer you free
food, drink, and lodging. You never pay for
these things, unless you travel in disguise. | 20 | Your name is now etched into the fabric of the
multiverse, granting you something akin to
immortality. With the proper rituals, you could
even ascend to godhood. |