Danger lurks around every corner. Witches hide in the forest, waiting for children to stray from the path. Hyper-intelligent raccoons threaten to take over the planet. Children move to a new school where nobody wants to be their friend. The humans can't save themselves! They don't even notice the danger!

It's a good thing they have magical kitties.

How to Play

When your kitty tries to do something tricky or dangerous, you will be asked to make a check. Your game master (GM) will tell you which attribute—Cute, Cunning, or Fierce—is that one you will roll for. (Don't remember what the attributes do? Read Creating Your Kitty!) The number you have in that Attribute is the number of dice you start with. This is called your dice pool.  If your kitty is using a Talent, you can add an additional die to your dice pool. If your kitty is using a Magical Power, you can add two more dice to your dice pool, but you can only do this once per scene. You may also get a die for a success bonus, or lose a die for each injury you have. If your total dice in a pool is zero, you can't roll the dice.

The difficulty of the check ranges from 3 to 6. The higher the number, the tougher the check. 

Once you have all of your dice and know the difficulty, it's time to roll your dice. Roll them all at once. Each die that gets a number equal to or higher than the difficulty counts as a success. If you rolled no successes, your kitty fails at the task. If it at least one die was a success, your kitty Succeeds. The more successes you roll, the better your kitty does!

Making your kitty is like making up a character in a story. You decide what he or she looks like, what they like to do or don't like to do, and their personality. Part of creating your kitty is also assigning certain numbers used in the game's rules.

First you have to decide on your kitty's name. This could be a name their human uses, or another name that magical kitties call them, or both.  Then decide what your kitty looks like. Think about different colors and cat breeds.


At the very top of Pill Hill stands a lone, Medieval-style tower known as the Turret. Its crenelated crown thrusts up over the dark green fir trees around it, and can be seen from across town. It’s sometimes associated with Montgomery Castle on the opposite side of town, but in truth it was built by an eccentric psychiatrist named Mackenzie Jefferson who was eventually locked up in her own asylum. The family living there today — Dr. Philip Hall, Dr. Lois Pickett, and their young daughter Belinda — is perfectly ordinary. They open the Turret up for tours twice a year, so visitors can enjoy the spectacular view of the city from the top.

Will Crusher is an enthusiastic science teacher who is passionate about teaching middle school kids. He is dedicated to his job at Meadowlands Public School and spends a lot of time preparing lessons and finding new and creative ways to engage his students. He is also an avid fan of dogs, and has two of his own.

Will is well-liked by his students and has a good rapport with them. He is known for his engaging and interactive teaching style, and often incorporates hands-on activities and experiments into his lessons. He is always available to help students who need extra support and encourages them to pursue their interests in science. Will is dedicated to ensuring that his students receive a high-quality education and leave his classroom with a love for science and a greater understanding of how it affects their daily lives.

These small, spiky, and spirited creatures like to root around in the turf as they look for small plants or their very favorite food, clover. Their sharp quills protect them from danger, and their shrill cries let everyone know if trouble is nearby.

Most art used in this campaign was created using Midjourney.

The following pieces used in the campaign were created by the artists of Magical Kitties Save the Day, Ekaterina Kazartseva and Anthony Cournoyer:

Campaign header by Ekatrina Kazartseva.
Campaign sidebar by Anthony Cournoyer.
Mouse by Ekatrina Kazartseva.
How To Play by Anthony Cournoyer.
Rival by Ekatrina Kazartseva.