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  1. Abilities

Your Rage Consumes You

Nightmare

Blood roars in your ears. Your vision narrows to red-tinged points as the bile rises in your throat. How dare they? What gives them the right? You’ll make them regret pushing you.

Dice Pool: Presence + Satiety vs. Composure + Supernatural Tolerance

Normal: The victim lashes out physically at whoever happens to be closest to him (if there’s no one nearby he can perceive, he instead directs his rage at objects in the environment around him). He doesn’t necessarily try to kill the focus of his rage, but he does attack until the target is at least unconscious or successfully escapes the area. Once the initial focus of the rage is down or gone, the victim “snaps out of it.” Likewise, if the victim acquires the Beaten Down Tilt or the scene comes to an end, the Nightmare’s effects end.

High Satiety: Once the victim takes down the first target of his rage, the Nightmare doesn’t expire. Instead, the victim redirects his rage to the next closest target. The Nightmare ends only when the victim acquires the Beaten Down Tilt, the scene ends, or there’s no one left to attack.

Satiety Expenditure: For the duration of the Nightmare, the victim never suffers from the Beaten Down Tilt and gains a +2 bonus on all combat actions.

Exceptional Success: Instead of attacking the closest individual, the victim goes after a target dictated by the Beast.