1. Events

Trials of The Sun

Guild Quest
12300 AA

The Trials of The Sun were a series of three ceremonial quests which were required for every prospective adventurer of the Emris Adventuring Guild to complete in order to become a fully fledged adventurer and join one of the three adventuring schools. Testing all manner of skills, the tests served the dual purpose of selecting each individual member for a respective school within the Emris Adventuring Guild, based upon their personal proficiencies. The first trial involved bringing a magical token of the Sun God, Malekith, to the Sun Shrine across the eastern desert. In the second trial, adventurers were tasked with retrieving poisonous fangs of the ancient Basilisk serpent from the depths of the Serpents Labyrinth. Finally, for the third trial, adventurers faced the powerful Brass Dragon, Jasar, in combat within the guilds fighting pits. The trials were notoriously deadly and difficult, leaving many prospective adventurers dead or gravely injured in the process.