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  1. Notes

Armor & Shields

System

Unarmored

ArmorCostArmor Class (AC)WeightProperties
Unarmored010 + Dexterity Modifier0-
Barbarian Unarmored Defense010 + Dexterity Modifier + Constitution Modifier0-
Monk Unarmored Defense
010 + Dexterity Modifier + Wisdom Modifier
0-

Lizardfolk Natural Armor

013 + Dexterity Modifier0-

Locathah Natural Armor

012 + Dexterity Modifier0-

Tortle Natural Armor

0170-


Light Armor

NameCostArmor Class (AC)Prerequisites
WeightProperties
Padded Vest5 Gp11 + Dexterity Modifier-8 LbsCumbersome(2)
Leather Armor10 Gp11 + Dexterity Modifier-10 Lbs-
Brigandine Armor45 Gp12 + Dexterity Modifier13 Dexterity13 Lbs-
Metal Plated Leather Armor35 Gp12-15 LbsCumbersome(1)







Medium Armor

NameCostArmor Class (AC)PrerequisitesWeightProperties
Hide Armor10 Gp12 + Dexterity Modifier(max 2)-12 Lbs-
Chain Shirt50 Gp13 + Dexterity Modifier(max 2)11 Strength20 LbsCumbersome(1)
Scale Mail50 Gp14 + Dexterity Modifier(max 2)13 Strength45 LbsCumbersome(2)
Breastplate400 Gp14 + Dexterity Modifier(max 2)13 Strength20 Lbs-
Halfplate750 Gp15 + Dexterity Modifier(max 2)14 Strength40 LbsCumbersome(3)


Heavy Armor

NameCostArmor Class (AC)PrerequisitesWeightProperties
Ring Mail30 Gp1415 Strength40 LbsCumbersome(2)
Chain Mail75 Gp1615 Strength55 LbsCumbersome(4)
Splint Armor200 Gp1716 Strength60 LbsCumbersome(6)
Plate Armor15001817 Strength
65 Lbs
Cumbersome(7)


Shields

NameCostArmor Class (AC)PrerequisitesWeightProperties
Buckler5 Gp+111 Dexterity, Proficiency with shields
3 LbsArmed, Quick
Targe Shield10 Gp+1Proficiency with shields
5 LbsArmed, Divining, Strapped
Heater Shield10 Gp+2Proficiency with shields
6 LbsDivining, Strapped
Tower Shield250 Gp+317 Strength, Proficiency with heavy shields45 LbsHeavy, Towering, Cumbersome(3)


Equip/Unequip Time - Armor

CategoryEquipUnequip
Light Armor1 Minute1 Minute
Medium Armor5 Minutes
1 Minute
Heavy Armor10 Minutes
5 Minutes
Shields1 Action1 Action


Properties

Cumbersome(#)

You you subtract equal to the number specified in the parenthesis following the property from all dexterity skill checks(not including initiative).


Quick

You can equip a shield with this property as an item interaction.


Strapped

A shield with this property may be attached by strapping it to ones arm over 1 minute. A shield equipped this way can not be disarmed and does not hinder the somatic components for spellcasting to be performed.


Divining

If you are a Paladin or Cleric you may attach your spellcasting focus onto this shield and both your shield and spellcasting focus at the same time.


Armed

A shield with this property can be used to make an attack, you are proficient with it as a weapon if you are proficient with shields. Dealing damage with this weapon uses your Strength and you may add you proficiency if you are proficient with shields, it deals 1D4 + your strength modifier bludgeoning damage.


Towering

A shield with this property may be stood in place as an action, any creature behind it is granted three quarters cover if the attacker is standing on the other side of the shield. The shield may then be picked up as an action.