Glacial Knights
Invoer
Different sects - Sun (Rae), Moon (Ien), the Frozen Star (Jul)
Northern Solstice and Southern Solstice (Elite) - Highly trained defenders of the “brightest” (capital), and the “darkest” (cryovolcano where frost-steel originates)
100 1st, 75 2nd, 50 3rd
New Moon (Levy) and Full Moon (Trained) - Fresh recruits and conscripts acting as general police of settlements before joining another regiment, and the permanent wardens respectively
15-25
Vernal Equinox and Fall Equinox (Trained) - Watchtowers visible from the centre of each region, upon mountains and beside valleys
10-15
Waxing and Waning Crescent (Semi-Professional) - Rescuers, liberators, saviours, magick and combat focused respectively
10-15
Zenith and Nadir (Semi-Professional) - Bodyguards for convoys and caravans across the mountains and valleys respectively
10-15
Retrograde (Untrained) - Non-Glacial Knights, mishmash of other non-conventional soldiers, those that use more than just “the Light”
Various
Solar Eclipse, Lunar Eclipse, Stellar Eclipse Pyreteams (Elite - all “By X”, e.g. “By Ien” for Lunar) - Special ops strike forces, reconnaissance, and expeditionary forces, made different by their chosen sect in how they approach situations
4
Transforming gunblades (sword drops down to stabilise rifle-type maybe?) Maybe Brigitte flail/mace-type weapon too, shield that absorbs kinetic energy and blasts it back, other renaissance/industrial-era type tech Bardiche? Glaive? Sun-soaked shards as ammo? Other types?
General (Whole Army) Colonel (Solstice) Major (Regiment) Captain (Battalion) Lieutenant (Battalion) Sergeant (Battalion) Corporal (Battalion)