1. Objects

Horn of Balmytria

Artefact

This horn was fashioned from one of the horns of Balmytria herself. It has two command words: one (Glenti!) produces delicious food, along with water and wine, in a sufficient quantity to keep six Medium-sized creatures well fed for a day. If wine is drunk from the horn it can sometimes induce a deep sleep with dreams that will reveal possible futures. The second command word (Methi!) produces a paralyzing, mercurial vapor. Once per day, you may use an action to create a cloud within 60 ft. of you. The cloud starts with a 5 ft. radius, which increases by 5 ft. each round to a maximum of 30 ft. Any creature that starts its turn in the mist must make a DC 14 Constitution saving throw or be paralyzed until the start of its next turn.


When The Heroes of Thylea drank from the horn they saw the following vision.

You are standing on the deck of a beautiful galley. A bright cerulean sea stretches out before you. You look down at a strange bronze device in your hands. It seems to reflect the constellations of the night sky, even though the sun shines brightly overhead.The oarsmen pull the ship through the water faster than you thought possible. You look down at the men on the benches. They meet your gaze with dead eyes and skeletal faces—dozens of leering corpses.
Suddenly a gigantic tentacle bursts out next to the ship. You are unable to move and you just watch as it pauses then strikes out, grabs Praxos and disappears in the depths of the ocean. You are all, except Praxos, startled awake.


Praxos you are drowning. Struggle as you may the tentacles hold does not budge. Your breath runs out and your vision goes dark. But as you feel the cold embrace of death claim you - you see a chamber, it’s roof an inky black, filled with thousands, nay hundreds of thousands of silk lines criss crossing everywhere and a large loom in the center - but what catches your attention is a side chamber containing a single line - separate from all the others.