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Nyla, child of Thana, was known as the Saint of Humility amongst the Unknown. He was the one who was tasked of protecting what was referred to as the Gateway of the Dead. This was a shrine like space to honor those from the camps to pass on. Sitting within the archipelago now known as the Unknown, Nyla lived amongst the Nymphs. Those who represented the life of the land that they lived on, while he represented it's death. Nyla hated who he was and didn't enjoy anything he had to do. He was the one who had to ensure that the souls remained within their proper resting place. 

It was always death for him. He grew tired of this and wanted to experience what life was. When the opportunity came he took it as quickly as he could. The Demons of Sin appeared within the archipelago. The Saints bound the demons to these Ilse out of fear of what they could do to the rest of the world. Nyla made a deal with the demon he was to bind. After realizing he would have needed to reside within the area to continue protecting the gate he confronted the Demon of Pride Unknown. He offered her the deal that she couldn't resist. He would not bind her or her powers, but she needed to do whatever she could to ensure that the land and the gate were protected. She agreed to the terms which allowed Nyla to be free of his duties finally. The nymphs were outraged with Nyla calling him a coward as their land as their land was being corrupted by the demonic energy. Nyla said nothing and because of his continued silence, the nymphs stitched his mouth shut. He fled and proceeded to venture to a new land.

Knowing that Vanity would not be able to have the same control of the gate as he would, he proceeded to test to see what would happen if souls bled out of the gate. His curiosity with souls lead him to meet Narrin Joker and The Reborn One. He joined Cirque du Mystère to further expand his curiosity of the souls capabilities. 


Character Sheet on DnD Beyond

Outfit Board

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Large beast , neutral
Armor Class 15 natural armor
Hit Points 115 (10d10 + 60)
Speed 15 ft., fly 100 ft.
Roll Initiative! +5
STR
18(+4)
DEX
21(+5)
CON
15(+2)
INT
8(-1)
WIS
17(+3)
CHA
12(+1)
Skills Nature +6, Perception +8, Intimidation +6
Damage Resistances Cold
Damage Immunities Lightning, Thunder
Senses Darkvision 60 ft
Languages understands Common and Auran but can't speak them
Challenge 9 (5000 XP)
Proficiency Bonus +4
KEEN SIGHT

Keen Sight. The eagle has advantage on Wisdom (Perception) checks that rely on sight.

CONDUIT

Conduit. The thunderbird can grant resistance to lightning damage to anyone riding it.

STORM BRINGER

Storm Bringer. The thunderbird’s innate spellcasting ability is Wisdom (DC 16 save). The thunderbird can innately cast the following spells, requiring no material components:

AT WILL:

At Will: feather fall, gust of wind, thunderwave
3/day: call lightning, wind wall
1/day: control weather

Actions
MULTIATTACK

Multiattack. The thunderbird makes two attacks: one with its beak and one with its talons.

BEAK

Beak. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 14 (2d6 + 5) piercing damage.

TALONS

Talons. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 17 (2d10 + 5) slashing damage.

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If your campaign uses the optional feat rules from the Player’s Handbook, your Dungeon Master might allow these variant traits, all of which replace the human’s Ability Score Increase trait.

Ability Score Increase

Two different ability scores of your choice increase by 1.

Skills

You gain proficiency in one skill of your choice.

Feat

You gain one feat of your choice.

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You have practiced moving in medium armor to gain the following benefits:

  • Wearing medium armor doesn't impose disadvantage on your Dexterity (Stealth) checks.
  • When you wear medium armor, you can add 3, rather than 2, to your AC if you have a Dexterity of 16 or higher.
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You are tracking down an specific individual referred to as the "Shadow Figure" By finding this person on behalf of the Mercenary Guild they will help you with people or things you are tracking. Everything starts with some annoyances and an altercation in the Dyonis Park

Your goal is to find any type of information on this individual at the very least. The guild will be staying in touch through a guild token while they work on your tasks.


Session Journal

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Proficiency with a greatclub allows you to add your proficiency bonus to the attack roll for any attack you make with it.

NameCostDamageWeightProperties
Greatclub2 sp1d8 bludgeoning10 lbsTwo-Handed
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Karna Ridge was invaded by those trying to take over Labela. The army stood strong against their opponents the Divelinson Army. The battle lasted for only a few days before the Labela Army was able to maintain control of the ridge.

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