1. Races

Minotauro

Humanóide Monstruoso

Minotauro como Personagem

Minotaur characters possess the following racial traits.

  • +8 Strength, +4 Constitution, -4 Intelligence (minimum 3), -2 Charisma.
  • Large size. -1 penalty to Armor Class, -1 penalty on attack rolls, -4 penalty on Hide checks, +4 bonus on grapple checks, lifting and carrying limits double those of Medium characters.
  • Space/Reach: 10 feet/10 feet.
  • A minotaur’s base land speed is 30 feet.
  • Darkvision out to 60 feet.
  • Racial Hit Dice: A minotaur begins with six levels of monstrous humanoid, which provide 6d8 Hit Dice, a base attack bonus of +6, and base saving throw bonuses of Fort +2, Ref +5, and Will +5.
  • Racial Skills: A minotaur’s monstrous humanoid levels give it skill points equal to 9 × (2 + Int modifier, minimum 1). Its class skills are IntimidateJumpListenSearch, and Spot. Minotaurs have a +4 racial bonus on SearchSpot, and Listen checks.
  • Racial Feats: A minotaur’s monstrous humanoid levels give it three feats.
  • Weapon Proficiency: A minotaur is proficient with the greataxe and all simple weapons.
  • +5 natural armor bonus.
  • Natural Weapons: Gore (1d8).
  • Special Attacks (see above): Powerful charge.
  • Special Qualities (see above): Natural cunning, scent.
  • Automatic Languages: Common, Giant. Bonus Languages: Orc, Goblin, Terran.
  • Favored Class: Barbarian.
  • Level adjustment +2.