Physical Characteristics: Neshekk are short, lean, biologic humanoids with weathered, wrinkled skins and large ears.
Psychological Characteristics: Neshekk are extremely cocerned (possibly obsessed) with security and privacy. They never go into public without their elaborate privacy screens/firewalls called nizara in place. They have a reputation for ethical behavior and conservative investment, but are infamous for their strict adherence to the letter of contracts and for hard credit terms.
Names: Neshekk have personal and clans names and possibly nicknames reflecting noteworthy deeds or exceptional ances-tors. Neshekk never use anything but their personal names and a single syllable (analogous to the “first name, last initial” usage) with off-worlders, however, relying on digital keycodes to verify their exact identity, if necessary.
Examples:
Female Names: Azir, Faimah, Khulda, Tsena, Yatma, Yezda, Zuzeya;
Male Names: Azrum, Ikazd, Kharam, Orad, Rezmar, Tsek, Yazed; Syllables: Mek, Nan, Kha, Tsat, Yad, Yek, Za, Zem.
Backgrounds: Politician, Businessperson, Bureaucrat, Hacker, Technician.
Classes: Expert is the most likely class for a neshekk.
Attributes: Standard.
Special
Nizara: Powerful privacy and firewall software that will obscure the identity of a neshekk. This applies to visual identification via metascape (which will be the primary way people view the world in Tech Level 4 and 5 societies) and acquiring information about a neshekk via hacking (see Polychrome worldbook) is two levels more difficult than normal. In areas without metascape, neshekk will wear clothing equivalent to a Ghost Mantle, except that it only confers an additional -1 bonus to AC.