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Coins & Expenses

                Goods

                                Adventuring Gear

Armor

Weapons

Magical Implements

Magic Items

Herbal & Alchemical Brews

Potions

Poisons

Books

Business Goods

Conveyance Goods

Containers & Packs

Creatures & Mounts

Vehicles

Drugs

Food & Drinks

Garments & Sundries

Luxury Goods

Tools, Games, & Instruments

Trade Goods

                Business Goods

                Construction Goods

                Household Wares

                Occupational Goods

Travelling Goods

Services

House Rules

Conditions

Downtime

Groups & Organizations

Guilds of Waterdeep

Factions of Waterdeep

                Bregan D’aerthe

                Emerald Enclave

                Gray Hands

Harpers

Lords’ Alliance

Order of the Gauntlet

Xanathar Guild

Zhentarim

Nobility of Waterdeep

                The Noble Game

Religions of Faerûn

                Drow Pantheon

Dwarven Pantheon

Elven Pantheon

Faerunian Pantheon

Gnomish Pantheon

Halfling Pantheon

Orc-kin Pantheon

The Calendar of Harptos

The Code Legal

The Grand Games


 

 

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The Bloody Fist

A ramshackle dive bar where never-ending fights and repeat furniture breakages led to the establishment of a cordoned-off sand pit in the taproom exclusively for fighting. A room upstairs is retained for a succession of novice priests of Tempus, who dress broken bones and perform minor healing magics in return for donations to the war god, and a small shrine to the same is built into a niche in the tap room.

As a holdover from the Fist's more chaotic days, all tables are bolted down, seating primarily consists of wall benches, the beer barrels are chained down to prevent easy use as missiles, and wooden mugs are used exclusively in lieu of metal, ceramic, and glass vessels.

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Appearance: Seven-foot-tall half-orc with purplish-gray skin, a tousled mop of black hair, and shapely tusks to either side of her mouth. She wears well-kept leather armor and has a simple sword strapped to her side. She wears a large pendant of red jade, seared with the winged-serpent sigil of the Zhentarim.

Yagra is a Black Network mercenary who gets paid to protect a Zhent negotiator named Davil Starsong. Yagra finds the job boring and likes to pass the time by challenging adventurers to arm wrestle.
 

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A deafened creature can’t hear and automatically fails any ability check that requires hearing.

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Entity list

mopomoko 2 months ago
mopomoko 2 months ago
Unknown 2 months ago
Unknown 2 months ago
mopomoko 2 months ago
Unknown 2 months ago
mopomoko 2 months ago
Unknown 2 months ago
mopomoko 2 months ago
mopomoko 2 months ago