A makeshift camp on the northeastern shores of Rosemore Island(in hex 2A) Immediately next to The Former Wreck of The Discovery.

Perhaps someone with some construction experience could improve it?

Current Work Queue Spreadsheet

Due to its location, this site is not capable of holding any gardens or farms.

Built Improvements:

  • Carpentry Workshop - Allows carpentry projects, speeds related construction
  • Masonry Workshop - Allows masonry projects, speeds related construction
  • Barracks - +1 temp HP for resting here
  • Walls 
  • Kiln

Week 5 Construction (4-66-3466)


Masonry Workshop ( 0 / 2 weeks ) - Zayn, Sheldon, Kr'af

Gather the Clay - Cleis Frostclaw (5 Leshys)

Guard Duty - Xael + Byrd + Woodsworth (2 Leshys) + Fae

Scouting area - Maly

 

Week 6 Construction (4-71-3466)

START OF WINTER

Masonry Workshop ( 1 / 2 weeks ) - Zayn, Sheldon, Kr'af

Learning Sylvan - Fae, If Any (1/4 weeks)

Gather the Clay - Xael (Endure Elements) + Byrd (Endure Elements)  ( 1 / 2 weeks ) 

Guard Duty - Cleis Frostclaw (Endure Elements) (5 Leshys), Woodsworth (4 Leshys)

Scouting area - Maly (Endure Elements)  { maly sees something moving in the border of the fog, and it seems to be getting closer. It is spreading. Slowly. }

Improvements

Projects

Construction [Leader + 2]: (Woodsworth) Cleis, Fae

Gathering Clay ( 1 / 2 Weeks ): Malystin, Byrd

 

Hunting (Survival): Xael

On Watch: Kr'af, Sheldon, Zayne

 

Being Built: 

Masonry Workshop ( 1 / 2 Weeks )

Bonus: Masonry builds take one less week to complete, to a minimum of one week.
Build Time: 2 weeks (masonry)
Special: If provided tools from a forge, gives a +2 to Masonry checks

 


Completed:

Carpentry Workshop

Bonus: Carpentry builds take one less week to complete, to a minimum of one week.
Build time: 2 weeks (carpentry)
Special: If provided tools from a forge, gives a +2 to Carpentry checks

 

Barracks

Bonus: Basic housing provides better living conditions than sleeping on the ground. Provides 1 temporary hit point. Does not stack with other bed/housing bonuses
Build Time: 2 weeks (carpentry) { Carpentry Workshop is -1 week, so 1 week }
Special: may be built in one day if provided 6 tents. if built this way, may be torn down to provided 6 tents

Week 1 Construction (4-46-3466)

Carpentry Workshop ( 0 / 2 weeks)

 

Cleis, Zayn, and Woodsworth researched the remains of a construct that came out of an undead's head. 

Week 2 Construction (4-51-3466)

Carpentry Workshop ( 1 / 2 weeks)

 

Attacked by Undead Trolls.

Completed Improvements:

Carpentry Workshop

Bonus: Carpentry builds take one less week to complete, to a minimum of one week.
Build time: 2 weeks (carpentry)
Special: If provided tools from a forge, gives a +2 to Carpentry checks

 

Barracks

Bonus: Basic housing provides better living conditions than sleeping on the ground. Provides 1 temporary hit point. Does not stack with other bed/housing bonuses
Build Time: 2 weeks (carpentry) { Carpentry Workshop is -1 week, so 1 week }
Special: may be built in one day if provided 6 tents. if built this way, may be torn down to provided 6 tents

Week 4 Construction (4-61-3466)

Barracks COMPLETE!

Masonry Workshop ( 0 / 2 weeks )

 

INTERRUPTED BY LESHY NONSENSE