The wars between The Kingdom of Mytros and The Kingdom of Aresia have been frequent. The two cities have been engaged in dozens of wars over the last several hundred years, which are collectively known as the Aresian campaigns. Several times the army of Mytros, supported by their excellent navy has been able to breach into the Aresian country land, wreaking havoc and nearing victory. But that victory never comes due to Aresias powerful defences.

First to be mentioned are its walls, taller and grander than any other in the land, with eyewitness accounts claiming they are over thirty-five meters in height. What's more, they are enchanted, seemingly being able to shrug off damage and defeat any attempt at climbing them. It is said that Mytros herself gave the Aresian's this blessing as they were I'm danger of being wiped out in the early ages by Gygan war parties. This was before any hostilities between the two great kingdoms had started and even before the first war had truly started.

The blessing was in the form of a sacred object - called the  Palladium. Any discussion of Aresian's defences would not be complete without mentioning Talos. A massive bronze colossus, rivalling the Colossus Of Pythor in size that can not only move independently but is a sentient creature.

Talos

The ground suddenly begins to shake at regular intervals, accompanied by the sound of massive footfalls. Flocks of birds flee in panic from the nearby forest as a gargantuan bronze warrior emerges from the canopy, looming over the war camp. “Ho there! Come to hassle my little city, have you? Not on my watch! I am called Talos, and I am the guardian of this place. What is your business here?”

- Talos

Talos is a sentient bronze colossus who has long protected Aresia. His origins are unknown, but he has patrolled the forests of the Aresian peninsula for thousands of years. He protects the city because it pleases him to do so—he is a gentle giant if overly prone to talking too much.

Palladium

The walls of Aresia have never been breached in all the campaigns we've waged against them. The magic of the Palladium is powerful indeed.

- Queen Vallus

The Palladium is a treasured artefact that bestows magical protection upon any city or ship that enshrines it. Enshrining the Palladium within a city or ship requires seven days of devoted prayer by a priest. Sacrifices are sometimes offered to expedite this process. Once the artefact is enshrined, it bestows its full protection. However, if the artefact is ever moved by more than an inch, the protective effects end. The city walls resist all damage. Siege weapons mounted on the city walls are extraordinarily accurate. The walls are impossible to climb and are known to hurt any who touch it from outside the city. It also prevents teleportation into or out of the city, as defined by its walls. There are legends saying this was given to the Aresians by Mytros herself but the truth of the matter is lost in the mists of time.