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Arrtak the Silent


"Don't let the fact he can't talk make you think he can't settle the crew's disputes. What he lacks in conversation, he makes for with a firm hand.Bruzark, Son of Mol 

Arrtak the Silent, as the name suggests, is not one for talking. His fellow crew will tell you all that is important. He is face of discipline on the ship. Crew altercations go through him, and rarely are there repeat offenders.

A few who have known him longer will tell you he hails from the Shadow Shores, and that his father may have been Norgarian (Human) born, based off the very few keepsakes Arrtak keeps on him from home.

What drew him to the sea is a mystery, however, as is how he became a mute. All that is know about that is it is related to the broken jaw that never healed right.

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Charles of Silver Bay


"I will seize my destiny, Wee-Jas and Eadro both be damned" -Charles of Silver Bay

History:

A young man of some noble birth, he was resentful of his older brother who was always the favorite in their parents eye. Hailing from the Kingdom of Terras on Perluxia, he stewed in his resentment until his older brother traveled to the colonies. This gave him a brief hope that he could now step into the light. His hope was quickly dashed as his parents still refused to acknowledge his true worth. 

This all changed when his parents were charged and executed for heresy against The Jasdian Faith, it seems the Jasdian Prefects found out about his father's collection of illegal necromancy texts. As the eldest son within Silver Bay, Charles became sole heir to the family estate. He sold it all to charter a ship and crew for an expedition to the Myriad Islands. There on one particular island he found a smudged ruby that he believed was a "Shard of the Nine". The translator told him, for a cheap price, that should he be able to stare into the shard, it could stair back into his soul and gift him the means to grasp his true destiny.

On the return trip a storm struck, wrecking the ship, Charles was the only survivor as he took the only functioning raft and left everyone else behind. A couple of days later he ended up at The Drift, where he sheltered among the Stows. Eventually he earned a bed by doing custodian work for a unsanctioned apothecary in Templetac Row. What time not spent cleaning, was used to attempt to clean the smudges of the Shard. To that end he stole a arcane book from The Order of the Observant Eye. Unfortunately the book was useless, in his frustration one night he cut himself on the edge of the shard. While wiping his blood from it, the smudge came clean as well. Finally he could find his destiny, just in time for the Halcyon Daysfestival.

It all went wrong though as he unwittingly released a monstrous fiend calling itself Meryl. He fled and hid in a closet hoping that it was all just delirium, never warning the others of what had transpired. The following nights, in lieu of making a deal with Charles, the creature fed off the sleeping patients. Inducing them with nightmares. When a pair of young Stormwatch soldiers burst in thinking they were busting a smuggling ring, Meryl killed a some patients transforming them into husk like zombies of their former selves. These creatures tore through the soldiers and other patients, turning more of them into the husks.

While all this occurred, Charles tried to escape but the way was barred. He spent two nights hold up with other survivors until a wayward crew of adventurers found and rescued them.

Unfortunately for Charles, his journal had been recovered by the adventurers and it detailed his reckless behavior that led to Meryl's appearance. One of the rescuers was a Jasdian Cleric, who until they could clear the rest of the apothecary of danger, bound and sealed Charles with the secret chamber in the back. Charles' fate has yet to be decided. So there he sits.

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Brought into being by the combined magic of Skerrit and Verenestra's companionship. He treats them like parents and treats all trees as his children.

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