Remove ads by subscribing to Kanka or enabling premium features for the campaign.

  1. Abilities

Forces

Arcanum

Forces is one of the ten Arcana of Mage: The Awakening. It is the Gross ruling Arcanum of the Aether, and controls all forms of energy and force, natural or artificial, found in the material world, including heat, light, electricity, radiation, gravity and kinetic energy. It cannot affect raw magic or the mystical energies of other supernatural forces - that requires Prime - but is nevertheless a very powerful Arcanum, allowing mages to throw fireballs or call down lightning. The Arcanum of Forces deals with the creation and manipulation of the Fallen World’s various natural energies. A mage knowledgeable in this Arcanum can fly, become invisible, hurl lightning, or cause earthquakes. It is one of the most blatant of the 10 Arcana, and as such is ideally suited to it's largely unsubtle wielders, the Obrimos.

Its associated summoning is the Seraph and the Exarch who supervises it is the General. Within Astral Space, Forces is represented through the Aeon Azazel.