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Time, in Mage: The Awakening, is the Gross ruling Arcanum of Arcadia. With it a mage may shift his perception beyond the present moment, alter the relative flow of time, and, at higher levels of mastery, move physical objects into the future or past. The Arcanum of Time governs the viewing of the interaction with the flow of time as understood within the Fallen World. Spells within the purview of this Arcanum grant the mage a wide range of abilities influencing such things as knowledge of future events and the ability to see into the past. A mage skilled in the use of this Arcanum can look back in the past or ahead into the future, alter time's flow around them or others, and, in extreme cases, travel backwards and forwards in time, or rewrite their own history. This Arcanum is commonly found in the hands of the Acanthus, whose fortunes usually hang by a thread, and thus require some knowledge of potential outcomes. Time, not Arcadia's Subtle Arcana of Fate (MTAw), allows a mage to see the future (and the past). Such spells, however, are subject to similar rules of sympathy as those used for the Space Arcana: it is much more difficult to view times with which a mage has little connection.

Its associated summoning is the Anachronism and the Exarch who supervises it is the Prophet. Within Astral Space, Time is incorporated through the Aeon called Gloriana Temporae.