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The Heroes of Our Game
Campaign 3: Symbaroum
(Campaign 3 (Symbaroum): Reputation)
Campaign 2: Karrnath and Sharn
- Arc (Sam)
- Bludak Mal K'shaar (Imran)
- Daellin (Daz)
- Elias Minch (Dan)
- Selene d'Lyrandar (Andy)
- Smith (Jakob)
- Urisys Daergel (Zach)
Campaign 1: The Jade Foxes
- Arranis (Jakob)
- Canton Busby (Imran)
- Kraxor Tyraneroth (Sam)
- Kriv (Jakob - deceased)
- Rahl Morninglow (Dan)
- Sarran (Daz)
- Strike (Andy - guest - deceased)
Quests Completed (session reports)
Campaign 3: Symbaroum
GM - Sam:
- SY15. A Stroll Through the Deep Dark Wood
- SY14. What's Bred in the Bone, Part II
- SY13. What's Bred in the Bone, Part I
- SY12. The Howling Of Damned Gods, Part II
- SY11. The Howling Of Damned Gods, Part I
- SY10. The Bell Tolls For Kastor, Part II
- SY09. The Bell Tolls For Kastor, Part I
- SY08. Are you Afraid of the Dark?
- SY07. Fever of the Hunt
- SY06. Tomb of Dying Dreams, Part II
- SY05. Tomb of Dying Dreams, Part I
- SY04. The Mark of the Beast, Part II
- SY03. Blight Night, Part II / The Mark of the Beast, Part I
- SY02. Blight Night, Part I
- SY01. The Promised Land
Campaign 2: Karrnath, Sharn and Riedra
GM - Andy:
- KAE. Epilogue
- KA30. Fire and Ice
- KA29. Journey to Droaam
- KA28. The Vampire's Lair
- KA27. The Manor Grounds
GM - Sam:
GM - Andy:
- KA24. Battle at the Dam
- KA23. The Creatures at the Temple
- KA22. The Forger's Lair, Part II
- KA21. The Forger's Lair, Part I
- KA20. Battle on the Beach
- KA19. The Verge
GM - Imran:
- KA18. Executing the Plan
- KA17. Exploring Borutesh
- KA16. Journey to Riedra
- KA15. Trust No-One
- KA14. Nightmare on the Mournland Express
- KA13. The Fallen Mad, Part II
- KA12. The Fallen Mad, Part I
- KA11. Curtain Call, Part II
- KA10. Curtain Call, Part I
GM - Andy:
GM - Sam:
- KA05. Worlds Collide / KA01-05. Epilogue
- KA04. Into the Wastes
- KA03. The Cutting of the Claw
- KA02. The Tower of the Twelve
- KA01. Bound, Gagged, and Blindfolded
Campaign 1: The Jade Foxes
GM - Andy
- JFE. Epilogue
- JF22. The Rise of Odessa
- JF21. The Ruins of Tallran
- JF20. Infiltrating The Dragon's Horde
- JF19. Completing The Circle
- JF18. Exploring Cinderwatch
- JF17. The Sunken Wreck
GM - Imran
GM - Andy
- JF14. The Hunting Grounds
- JF13. Shrine Infiltration
- JF12. Attempt On The King
- JF11. Finding The Burning Tree
- JF10. Mystery Of The Mine
- JF09. Framed
- JF08. Into The Vault
- JF07. Under The Bank
- JF06. The Wave Trials
- JF05. Airship Escort
- JF04. The Haunted Lighthouse
- JF03. You Are Cordially Invited
- JF02. The Missing Daughter
- JF01. Heist on the Lightning Rail
Quests Completed (session reports)
Campaign 3: Symbaroum
GM - Sam:
- SY15. A Stroll Through the Deep Dark Wood
- SY14. What's Bred in the Bone, Part II
- SY13. What's Bred in the Bone, Part I
- SY12. The Howling Of Damned Gods, Part II
- SY11. The Howling Of Damned Gods, Part I
- SY10. The Bell Tolls For Kastor, Part II
- SY09. The Bell Tolls For Kastor, Part I
- SY08. Are you Afraid of the Dark?
- SY07. Fever of the Hunt
- SY06. Tomb of Dying Dreams, Part II
- SY05. Tomb of Dying Dreams, Part I
- SY04. The Mark of the Beast, Part II
- SY03. Blight Night, Part II / The Mark of the Beast, Part I
- SY02. Blight Night, Part I
- SY01. The Promised Land
Campaign 2: Karrnath, Sharn and Riedra
GM - Andy:
- KAE. Epilogue
- KA30. Fire and Ice
- KA29. Journey to Droaam
- KA28. The Vampire's Lair
- KA27. The Manor Grounds
GM - Sam:
GM - Andy:
- KA24. Battle at the Dam
- KA23. The Creatures at the Temple
- KA22. The Forger's Lair, Part II
- KA21. The Forger's Lair, Part I
- KA20. Battle on the Beach
- KA19. The Verge
GM - Imran:
- KA18. Executing the Plan
- KA17. Exploring Borutesh
- KA16. Journey to Riedra
- KA15. Trust No-One
- KA14. Nightmare on the Mournland Express
- KA13. The Fallen Mad, Part II
- KA12. The Fallen Mad, Part I
- KA11. Curtain Call, Part II
- KA10. Curtain Call, Part I
GM - Andy:
GM - Sam:
- KA05. Worlds Collide / KA01-05. Epilogue
- KA04. Into the Wastes
- KA03. The Cutting of the Claw
- KA02. The Tower of the Twelve
- KA01. Bound, Gagged, and Blindfolded
Campaign 1: The Jade Foxes
GM - Andy
- JFE. Epilogue
- JF22. The Rise of Odessa
- JF21. The Ruins of Tallran
- JF20. Infiltrating The Dragon's Horde
- JF19. Completing The Circle
- JF18. Exploring Cinderwatch
- JF17. The Sunken Wreck
GM - Imran
GM - Andy
- JF14. The Hunting Grounds
- JF13. Shrine Infiltration
- JF12. Attempt On The King
- JF11. Finding The Burning Tree
- JF10. Mystery Of The Mine
- JF09. Framed
- JF08. Into The Vault
- JF07. Under The Bank
- JF06. The Wave Trials
- JF05. Airship Escort
- JF04. The Haunted Lighthouse
- JF03. You Are Cordially Invited
- JF02. The Missing Daughter
- JF01. Heist on the Lightning Rail
Entity list
The time had finally come for the big expedition into Davokar to get to the ancient capital of Symbar. The town was a hive of activity, with many new arrivals coming for the journey. After stocking up on supplies, the party were soon summoned for the off. Gathered in the Queens Square was most of the town. As well as 400 Returners, the expedition was joined by:
- XXX mercanaries, paid for by the funds secured by the party on their various missions,
- XXX mages from Ordo Magica, thanks to the party's rapport with them,
- XXX members of the Reformists, mainly healers, thanks to the party's help with their plight,
- XXX of the queen's panzers - secured due to the party's reputation with the queen
- The 3 elves, Keri-Las, Saran-Ri, and Godrai - now friends of the party.
All in all, about XXX were leaving for the forest. Soon there was silence, as Hurst stepped to a stage. He gave a rousing speech, stating that this was the first expedition of it's kind, with such a large and varied, yet unified group.
On your return to the Jade Fort, nobody believes that you happened to stumble across the King in the middle of a forest, which is clearly a ridiculous situation that everyone assumes you made up.
Until a few days later, when a letter arrives for you that is fastened by wax seal bearing the royal insignia. It is accompanied by a large parcel. You open it, and it reads as follows:
Date 999-03-03
Jade Foxes
Thank you again for your recent assistance. Unfortunately we were surprised by the attack, and I am not as young as I once was, so your assistance was appreciated.
We were travelling unaided by magical transportation in an attempt to keep our location and route a secret, as many have already tried to disrupt these trade talks. Apparently my foes, whomever they be, have spies everywhere. There are many that do not wish for me to forge closer ties with our neighbours; for them, the memories of the Last War burn too strongly.
I enclose a gift for each of you. Perhaps I will call upon you again, in service of our nation.
With thanks
His Grace Boranel ir'Wynarn, Lord Protector of the Realm, Defender of the People, Victor of the Battle of Starkcrag Rock, Peacemaker of Thronehold, Explorer of Xen'drik, Master of the Ghost Tigers, King of Breland
You open the package. Enclosed are five finely-woven cloaks. Each is jade-coloured and has the seal of the Jade Foxes emblazed in the centre. But unlike the cloaks that you currently have, these have a golden edge, and the Brekish coat of arms displayed below the Jade Fox insignia. [These cloaks will give you advantage on persuasion checks against anyone loyal to the throne of Breland].