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  1. Races

Goblin

Humanoid
Goblins are mischievous in nature and cunning in battle. Seen by some as primitive, they are incredibly clever when setting up and hiding traps when hunting, and they often gain the advantage in battle due to being seen as small and/or weak.

  • Ability Score Increase. Your Dexterity score increases by 2, and your Constitution score increases by 1.
  • Age. Goblins reach adulthood at age 8 and live up to 60 years.
  • Size. Goblins are between 3 and 4 feet tall and weigh between 40 and 80 pounds. Your size is Small.
  • Speed. Your base walking speed is 30 feet.
  • Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
  • Fury of the Small. When you damage a creature with an attack or a spell and the creature's size is larger than yours, you can cause the attack or spell to deal extra damage to the creature. The extra damage equals your level. Once you use this trait, you can't use it again until you finish a short or long rest.
  • Nimble Escape. You can take the Disengage or Hide action as a bonus action on each of your turns.
  • Languages. You can speak, read, and write Common and Goblin.