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Ascended Adepts

Legacy

See Tome of the Watchtowers for all the fluff.

Doctrine

Parent Path: Obrimos, Silver Ladder or Seers of the Throne 

Prerequisites: Mind 2, Academics 2, Willpower 5 

Initiation: Meet with your Mentor in your dreams, and craft for him an idealized concept of yourself, unburdened by physical, Fallen restraints. Then work with your Mentor to craft your soul in the form of that concept of non-physical perfect. 

Magic:

Ruling: Mind 

Yantras: Spend a moment to focus your mind and put aside distractions (+1), seek information about the subject of your spell through use of the Dream merit (+2), succeed on a Resolve + Composure test and enter a meditative state before casting (+2), forsake your physical body in pursuit of your subject (+1, +2 if this causes a negative Condition). 

Oblations: Lengthy meditation (focusing on 2 or more things at once), study and reading, prayer and chanting, mental exercises designed to sharpen perception and memory, forsaking physical needs to demonstrate physical mastery. 

Attainments:

First Attainment Perchance to Dream

Pre-Requisite: Initiation

The Past is a Memory, and the Ascetics rarely let any memory truly depart them. Given the ability to focus, Ascetics can remember any memory, and experience they have felt throughout the entirety of their life. Never fading, never forgetting, only through great mental violence either physical or mystical can an Ascetic be convinced to truly let loose a memory.

Perfect Recall. Obvious, simple, reach for instant casting, then pull from short-term when duration ends.

Optional Arcanum: Dream 1
Dreams contain madness and chaos, disjointed thoughts clash into one another in terrifying and glorious ways that make no sense to a waking mind. However, amidst this, the self is revealed, and an Ascetic who can connect to the truth of his own dreams can read this in others. With a touch, an Ascetic can read information about a sleeping individual as per the spell Mental Scan. As an Instant Action and with a touch, the mage can ask a number of questions about a Sleeping mind equal to their dots in Mind minus the
target’s Composure.

Mental Scan, reach for instant casting

Second Attainment Inner Temple

Pre-Requisite: Mind 2
The Mind is an Ascetic’s true temple, the altar on which she prays, her only true home. To leave it unguarded would be a betrayal of everything they believe in. The Mage gains a persistent Mental Shield effect, provoking a Clash of Wills whenever an unwelcome source seeks to affect the mage’s Mind. This spell is persistent so long as the Mage maintains their mind-temple, however it grants a +1 to any Clash of Wills to protect it, rising to +2 at Mind 3, +3 at Mind 4, and +4 at Mind 5.

Mental shield, reach for advanced duration, just transcribed the effects of duration factors into text. Scene ritual activation is obviously going to happen as the mage continues to maintain their dream-bastion.

Optional Arcanum: Dream 2
An Ascetic who has a deeper understanding of the dream-realm can touch the mind of a sleeping individual, projecting words telepathically into their dreams. This Attainment requires an Instant Action to activate and lasts only so long as the Mage maintains physical contact. Unless the individual went to sleep guarded, their Withstand is not automatically raised, however if at any point the sleeper becomes sufficiently aware of the
mage’s influences, they can raise their Withstand, which is equal to Composure.

Telepathy, but into dreams, keep maintaining with instant actions to keep using. Can’t read dreams with this, but can do that with another spell (one which won’t obviously trigger quiescence like actually projecting in does, or rather, would).

Third Attainment Palace of Memory

Pre-Requisite: Mind 3
The Ascetic’s mind has become free from mundane limitations, and the mage has learned to compartmentalize thoughts, allowing her to perform two Mental or Social extended or instant tasks at the same time. In addition, the mage can reach into the mind of a friend or companion and assist them in reaching this state. This Attainment takes an Instant Action and a touch to activate and lasts for a period equal to the Mage’s dots in Mind on the advanced duration table (default 1 week, rising to a month and then a year at Mind 4 and 5).

One Mind-Two Thoughts, reach for Instant Casting, Advanced Duration, and Various Actions. Though that wasn’t quite good enough for a 3-dot so I decided to loosen the “self-only” ability, to ensure that while that’s persistent, they can “bless” others with a touch of their mental looseness for a while.

Optional Arcanum: Dream 3
Through an innate connection to the Akashic Records, the universal memory spoken of in various occult
records, the mage’s dream mastery permits them to comprehend any language. To access this Attainment, the Ascetic must intermittently venture to the Akashic Records in her dreams, and upon returning can draw information from its depths for a duration equal to the Mage’s dots in Mind on the advanced duration table.

Universal Language, reach into advanced duration, travel to the Records takes a scene, satisfies ritual speed condition. Return with omni-lingual capacity. Kickin’

Fourth Attainment Pillars of Glory

Pre-Requisite: Mind 4
The Ascetic’s mind has grown strong through their rigorous training, and the Ascetic now reaps the bounty of their persistence. In a ritual performed in the mage’s Dreams, the Ascetic draws upon the power of their awakened soul to enhance their mind, increasing a Mental or Social Attribute by their dots in Mind (up to their Gnosis-derived Maximum). The Ascetic can perform this ritual as many times as they desire, potentially enhancing all of their mental attributes given enough time in their dreams. This Attainment lasts for a Week before the Pillars weaken and their mind returns to its normal state.

Augment Mind, Reach into Advanced Duration and another into nothing. I feel bad enough that you can stack this Attainment into multiple attributes. I though ditching one reach might make up for that.

Optional Arcanum: Dream 4
Falling asleep next to another individual in a Place of Power, the mage may synchronize their mind
sufficiently to permit him access to the other’s Oneiros. If the target is aware of this and seeks to resist, this spell (which gains Potency equal to the mage’s Mind dots) is withstood by Resolve.

Adapted a 1e spell not in 2e into second edition. Reach for Duration, not instant, you can honestly also just do this by meditating on high fiving earlier that day, but fuck it, this works too.

Fifth Attainment Transcendent Form

Pre-Requisite: Mind 5
Loosening their mind from the body, the Ascetic enters a state of consciousness entirely separate from the limitations and constraints of a physical body. Identical in effect to the spell Psychic Projection, the Mage becomes an intangible mental projection following rules for Dream Forms (p. 249 core) which is still capable of performing Magic, and which persists in the Goetia level of Twilight.

To enter this state requires an Instant Action, and persists for a period limited to at maximum one year. The Mage’s body still ages and suffers all normal problems related to biological matter, and must thus be cared for or will quickly die. Many Masters of this Legacy seek to create perfect locations to leave their bodies for extended periods, or learn certain principles of Time magic to freeze them in time to permit them to enjoy existence as a bodyless being for longer periods of time. Some Ascetics have tragically resorting to lengths reaching near to (or in rare cases exceeding) the perversion of the most depraved Liches to maintain their Transcendent Form for ever increasing amounts of time.

Psychic Projection, reach into Instant Casting and Advanced Duration.

Optional Arcanum: Dream 5
Venturing into her dreams, the Ascetic is capable of ritually constructing a companion out of the material she finds there, returning to the waking world with a newly formed Goetia at her side. This Goetia is Rank 1,
and remains the Mage’s loyal servant for the duration of this Attainment (one year). The Mage is capable of repeating this process to potentially form an army of loyal Goetia, and in fact, many do.

Psychic Genesis, Reach into Advanced Duration.

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