Building a community out of the wreckage of Cyre, New Cyre continues to attract survivors of the Day of Mourning and new residents of other lands seeking a home after the war. An empty stretch of grasslands below the northern Seawall Mountains when King Boranel granted the area to Oargev and the Cyran survivors, the town is becoming the economic heart of the region. All the dragonmarked houses have gone out of their way to send representatives to Oargev’s court, and with their help he has established the town as a seat of civilization and a fair reminder of the grace and style that was once the birthright of all Cyrans.


What began as a refugee camp has evolved into a struggling town hosting thousands of Cyran refugees. Prince Oargev holds court in New Cyre, considering himself a king in exile. Though resources are scarce, New Cyre remains a symbol of hope for many refugees. It’s also a last stop for those determined to explore the Mournland.

Getting PCs involved

Getting PCs Involved: Oargev and his closest aides constantly seek out adventurers to engage in missions for the Cyran crown. These missions include getting word to Cyran refugees across the land that their king-in-exile awaits them in New Cyre, exploring the Mournland for evidence of what occurred on the Day of Mourning or who might have been responsible for the terrible destruction, and serving as diplomats charged with fi nding friends and allies in other nations for the New Cyran government. He knows he has few friends in Aundair and Thrane, but Oargev hopes to fi nd help in Karrnath or one of the new nations formed in the wake of the Last War.

From the other side of the situation, any number of foreign powers and organizations have an interest in gaining information on New Cyre and the plans of its leaders. Missions include espionage, intelligence gathering, and diplomatic forays into the rapidly growing community of New Cyre.

History

The terrible devastation that destroyed Cyre and created the Mournland left somewhere in the range of twenty thousand Cyrans without a home or a land to call their own. In the wake of the disaster, some Cyrans were away on business or for the war effort, while others were lucky enough to escape before the dead-gray mist that seemed to spread from the center of the nation grasped them in its cold embrace. Today, one of the largest concentrations of Cyran refugees can be found in eastern Breland, where, by the grace and good will of King Boranel, the town of New Cyre has been established.

With a population of more than four thousand and growing, New Cyre has become a beacon for displaced Cyrans around the world. Oargev ir'Wynarn (NG male human aristocrat 2/bard 2), last prince of Cyre, serves as mayor of the town and king-in-exile for his people.

Keith

Source: iFAQ New Cyrans

When thinking about an interesting NPC from New Cyre, there’s the usual basic questions… how old are they? What species are they?

Who are they now? New Cyre is barely four years old. It’s a quickly growing community, filled with refugees all seeking some form of gainful employment or at least a way to help out. What role does your NPC play in that community? In terms of broad occupations, just look at Backgrounds for inspiration—Acolyte, Artisan, Entertainer, and Soldier (Watch) are all useful roles. The town sadly surely has some Criminals, Charlatans, and Urchins. Add to that politicians (by which I mean practical civic leaders performing vital organizational tasks), farmers, hunters, and more. Is your NPC the only person in New Cyre capable of performing their job, or are they one of many?

Who were they before? Part of the fun of New Cyre is that you might have a former count shining your shoes, while a common soldier who was transporting military supplies might have turned that cargo into wealth and influence. Who was your NPC before the Mourning? What did they lose in the Mourning? How did they survive, and what challenges or opportunities did they face en route to New Cyre? Are they still hoping to find friends or loved ones lost in the Mourning or are they on their own? Taking things back a step farther, what did your NPC do during the Last War? Are they a celebrated war hero, or did they commit war crimes they fear will soon come to light?

What do they want? Is this NPC driven by faith, patriotic spirit, or altruism? Or are their motives more personal—whether simple greed or opportunism, or materialism driven by a need to help family or loved ones? Are they invested in the success of New Cyre? Do they hope to rebuild Cyre itself? Or are they just trying to scrape together enough gold to make a home anywhere but New Cyre? Are their goals personal, or are they rallying others to their cause or cult?

What do they have? Many Cyran survivors lost everything in the Mourning. If your character has any form of wealth, where did it come from? Did they recover valuable salvage from the Mournland? Did they always have investments beyond Cyre? Have they taken what they possess by force or guile, or do they have a patron—Brelish or otherwise—who’s supporting them? Just as a New Cyran’s current occupation may not reflect their past, they could have unexpected possessions; a farmer fleeing the Mourning could have stumbled upon a treasured artifact that once belonged to a noble family. On the other hand, an NPCs most valuable possession could be knowledge. Do they know about treasures hidden in the Mournland, or some other secret that could be extremely valuable in the write hands?

Allies and Enemies. Everyone in New Cyre has a story. Everyone has survived a cataclysm and suffered tragic losses. Sometimes this brings people together; other times it drives them apart. Does the character have family in New Cyre? Are they tied to a particular religious sect or secretive cult? If they served in the Last War, do they have any former squadmates in town—and if so, what secrets do they share? If they were part of a criminal organization in Cyre, has that organization survived? Conversely, do they have any enemies from before the Mourning, or have they made enemies since they’ve arrived? These could be tied to old family feuds, conflicting beliefs, conflict over local resources, or more; perhaps members of a rival family blame your NPC for taking medical supplies they feel would have saved their late son.

The table below can help generate an interesting resident of New Cyre on the spur of the moment. Mind you, not every resident of New Cyre has improbable wealth or dangerous debts; these are interesting residents.

Interesting Residents of New Cyre
d12They Were…But Now Are…With…
1A Powerful NobleA BeggarImprobable Wealth
2A Devout PriestAn Innkeeper or BartenderDangerous Debts
3An Influential CourtierPart of the City WatchA Sinister Reputation
4A Simple FarmerA MagewrightA Severe Injury
5A BeggarAn EntertainerA Large Family
6A War Hero or CriminalA PriestA Terrible Secret
7A Successful ArtistA MerchantA Salvaged Treasure
8An Undercover SpyA CriminalReligious Fervor
9A Clever CriminalA Politician or Civic OfficialA Desire to Help Others
10A Wealthy MerchantA CultistAn Aberrant Dragonmark
11A Celebrated ScholarAn ArtisanA Surprising Talent
12A Gifted ArtisanA Farmer or HunterA Deadly Vendetta


Politics of Cyre

Ranging from a roughly hewn downtown to an outlying tent city, New Cyre is as official as it gets for an enclave of Cyran survivors. The town has a harsh bent, as many of its residents are Cyran prisoners of war let free as part of the Treaty of Thronehold. Still, many swords have turned to plowshares as the Cyrans attempt to transform the arid grasslands of eastern Breland into a sustainable lifestyle.

Oargev’s Court

While lacking the grandeur of even a barony, Prince Oargev’s residence still draws significant attention from a mix of nobles from across the continent. Queen Diani of Thrane in particular has earned the young prince’s attention and there are high expectations of the possible couple in the upcoming court season.

Dragonmarked Houses

Despite the destruction of Cyre and the functional demotion of Oargev to a mayor, each of the Dragonmarked Houses have gone out of their way to engage the landless prince. Their interest has not only helped the city establish itself but has also endeared them to the residents of the city, who might be otherwise inclined to animosity towards the families that so ruthlessly profited off the war.