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  1. Notes

Swallowing Shadow

UK-01-UE "SWALLOWING SHADOW"

SUMMARY:

A living box of shadows that grows endlessly and swallows anything with which it comes in contact.

CONTAINMENT PROCEDURES:

CURRENTLY:

The shadow is contained within Tivest, Orla. Security details are armed with flashlights of 100,000 lumens in case of emergency. All procedures listed below shall be observed once more in case it ever escapes.

OUTDATED:

No organic matter should ever come in contact with the shadow. If it requires transport it will not be approached by any staff at any point. It should be contained within a box of one-way mirrors. Removal and deposit will be handled exclusively by machinery.  It's been found that metal implements that are either polished, or alloyed with silver, are most effective at holding the shadow and settling its writhing. 

The shadow should be held in a glass container within a concrete sealed room - with the system of lights in place a polished room would simply harm staff. We found that the shadow can travel through glass, but it is much slower than through open air. This allows for both observation as well as keeping light trained on it at all times. This chamber should be air tight with ventilations systems closed off using polished or alloyed metal covers. These should only be opened before a living creature enters, while the lights are turned up. There should be a failsafe in place closing the ventilation system in the case the lights are off due to any sort of failure. In addition the vents should be lit from the inside using ultra-bright LED strips.

The floor around the outside of the chamber should be lit by lights installed in the ground, as well as lights from the ceiling. Make sure that no shadow can be cast through the glass. It can, and will, move along any adjoining shadow. 

Any chamber that holds the shadow must be lit by powerful lights. Tests show that LED lighting is no less effective than the previously used high-intensity discharge lamps. High UV bulbs were found to be most effective, but at certain thresholds we achieve diminishing returns. Given these facts, lighting in the containment chambers should be as such:

  • Average horizontal illuminance should be greater than 2,000 lux at all times
  • Vertical illuminance should average greater than 1,500 lux at all times
  • With no personnel in the room the UV index, calculated using the McKinlay-Diffey erythema action spectrum, should exceed 11
  • If the room contains personnel the UV index should be no lower than 6
  • The room should have 2 sets of lights able to achieve these ratings independently, rotated every 2 hours
  • If the shadow becomes restless, turn on all lights in the room.

The shadow cannot die. Powerful lights will cause it to retreat to its source and temporarily stun it. During this time any breach of security must be fixed.


DESCRIPTION/EXTRANATURAL EFFECT:

Found in Sudbury's Creighton nickle mine in the year 2004. Miners found a solid block of nickle polished to a mirror shine embedded in the rocks. Due to its strange nature investigators and scientists naturally looked into the issue. It was found to be hollow. The cube was breached at approximately 6:43am, allowing the shadow to grow for approximately 10 minutes (6:53) before being forced to retreat due to the sunrise. It expanded to a 4 kilometer radius. There were  86  officially recorded as fatalities by brain death. Its growth was slowed by the ambient light of the already rising sun.

Department personnel was contacted just past 2pm by local law enforcement after the scene was discovered by a second shift. Theory is the early nature of the event caused a delayed response. The hole was put back into place until it was transported to DNM facilities to be stored.

Experiments since revealed very little, and by its nature it was difficult to ascertain any further details. It simply absorbed any organic matter it came in contact with, presumably moving it to a pocket plane, and caused brain-death to any living organism. Since its bond with Tivest, Orla we have learned much. It is sentient and aware and a being of unimaginable power. It consumes all things in order to seek out experiences, which led it to bonding with the Director. Her bond with it offers her access to a multitude of abilities provided she is in darkness.

  • Heightening/Dampening - She can increase or decrease sensations for anyone in a shadow connected to hers. This is including but not limited to:
    • Emotions
    • Darkness
    • Senses (including pain)
    • Cognitive function
    • Morals
  • She can feel everything the shadow touches, if desired.
    • With practice she can now 'read' sound-waves that come in contact to shadowed surfaces, giving her the ability to hear remotely in the dark.
  • Shadow-walking - She can move along all connected shadows at a speed approaching 300m/s
    • NOTE: She can also send things through the shadows. Including fired bullets, we found out.
  • Shadow-theft - She can quite literally 'steal' someone's shadow, leaving them without one
    • She can detect where they are at all times while they are in darkness
    • She has stated they can use similar abilities with greatly reduced effectiveness, if she allows them to.
    • She has only done this to 3 individuals:
      • REDACTED
      • REDACTED
      • REDACTED
  • Daisy-Chain - She can replicate effects done to one person to another, provided their shadows are touching. 
  • Storage - She can store and retrieve things from a pocket plane in the shadows.