Game
Year One (Y1) 220 — 220
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Saving the Little Ones Windspring 3, 220
Rescue the child Cynthia Liondark and the dog Fury Gold -
Shrine and Sword Windspring 4, 220
Escort Lerath Ralordor to the Shrine of Obad-Hai.
Shear Sheep.
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Hunting and Shearing Windspring 5, 220
Shear Sheep
Hunt Deer
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Healing Herbs Windspring 6, 220
Head North to find out what happened to Vestian's shipment of healing herbs. -
Long Roads and Hungry Weasels Windspring 7, 220
Defeat a Pair of Giant Weasels.
Continue North, seeking out the missing herb shipment. -
Demonic Sabotage Windspring 8, 220
Find the caravan, drag marks to the East.
Ambushed by a demon - a Dretch.
Follow drag marks to abandoned farmhouse, see more Dretches and Manes. Plan an attack.
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Damaging Demons Windspring 9, 220
Attack farmhouse, kill the Dretches and manes.
Find an Abyssal Mirror, a Chasme is communicating with the demons. Destroy the mirror.
Find remains of caravan drivers. Evidence of them being tortured before killed and partially consumed.
Return to Caravan, fight a final Dretch.
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Travel Time Windspring 10, 220
Returning cart to Lasthaven
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Aw Rats Windspring 11, 220
The supplies contained a swarm of hungry aggressive rats, which attacked.
Continue to bring supplies back to Lasthaven.
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Thrown to the Wolves Windspring 12, 220
Attacked by a Trio of Wolves.
Continue to bring supplies back to Lasthaven.
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Demon Discussion, Base of Operations Windspring 13, 220
Return to Lasthaven.
Rent a house - Number 3, Second Street - the Base of Operations.
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The Tower and the Hippogriff Windspring 14, 220
Ask Katla to look after our rented house.
Head to the Wizard's tower to the East.
Encounter and befriend a Hippogriff.
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Terrors of the Tower Windspring 15, 220
Reach the Wizard Tower and fight Gnolls and Wargs guarding the outside.
Enter into the Tower and fight Animated Armor and two Animated Swords.
Fight three Goblins, defeating two. The third surrenders, and we let him go.
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Hippogriff Housing, Bag Of Holding Windspring 16, 220
Hippogriff comes to the tower with it's child. They nest at the Tower's peak.
See the Goblin we freed lurking near the tower, Beryden kills him with an arrow.
Find a bag of Holding in the Wizard's Laboratory.
Find an old road leading West to town. Start to head back to Lasthaven.